Wesnoth 1.16 Add-ons List
To install add-ons using the in-game client, choose “Add-ons” from the main menu, and click “Connect” to connect to the add-ons server. Pick the add-on you want to install from the list and click the “+” icon — the download will commence immediately and the add-on will be automatically installed once finished. Bear in mind that not all add-ons are singleplayer campaigns!
If you really need or would prefer to download add-ons from this web page instead of using the built-in client, use a compatible program to uncompress the full contents of the tar.bz2
file — including the subfolder named after the add-on — to the data/add-ons/
folder in your game’s user data folder. The add-on will be recognized next time you launch Wesnoth or press F5 on the main menu.
Tip: Hover over the type field to see an explanation of the add-on type and over an icon to see a description for the add-on.
Type | Icon | Addon | Size | Traffic | Date | Translations |
---|---|---|---|---|---|---|
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Flexalex's multiplayer maps Beautiful multiplayer maps I designed to play with my drinking buddy vs 3 computers ! |
Flexalex's multiplayer maps
Download
Flexalex's multiplayer maps |
121500.01 MiB | 1 down 1 up |
1679692142Mar 24 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() War and Home A tale of a rookie wesnothian officer and the part he, along with those he meets on his way, plays in a war against a new orcish onslaught. Intermediate level. 26 out of 30-something scenarios playable. 1 or 2 players (balanced and tested only in singleplayer on normal difficulty). Please give feedback on the forums, it would be greatly appreciated. Changelog: 0.6.1 : Fixed misnamed japanese translation files and enemy gold on easy on scenario 26 0.6.0 : 6 new levels (4 battles), Japanese translation (though not for the newest levels) 0.5.2 : French translation, music, miscellaneous 0.5.1 : Fixed missing translation marks and objective 0.5.0 : Added 3 scenarios (2 battles) after the existing ones 0.4.0 : Added 4 scenarios (3 battles) after the existing ones 0.3.6 : Fixed a mistake leftover from testing... 0.3.5 : Added 3 scenarios (3 battles) after the existing ones 0.3.0 : Added 4 scenarios (3 battles, 1 talk-only) after the existing ones 0.2.0 : Added 3 scenarios (one at the start, two at the end) and a little flourish to ex-scenario 2 (now 3) 0.1.3 : Added scenario files to help the transition with the fact that I changed scenarios id (if it crashed before when opening a new scenario or saying next scenario missing this should fix it... normally) 0.1.2 : Fixed carryover problems with the 'waiting' scenarios (the end of current content ones) 0.1.1 : Rebalanced scenarios 1 and 3 (and thus 2 as well) If you have a save from an older version (pre 0.2.0) then some things might not work (I added a new 'first' scenario and I had messed up a few things), but it should be obvious if that's the case (the 'your heroes all being level 1 with no xp' kind of obvious). It should be fixable by reloading a save before the 'waiting' scenario but I'm not sure, sorry... Added note: this is the last version where they might work. |
War and Home
Forum topic
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War and Home |
42236144.03 MiB | 2305 down 14 up |
1671406438Dec 18 2022 | fr, ja |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Sudden Death Add a sudden death to the game! You can choose on which turn it will occur. Sudden death: Every villages or oasis will disappear. Extreme sudden death: Optional, activated by default. Each turn, all units will be harmed by an increasing amount of damage in percent that may provoke death. |
Sudden Death
Download
Sudden Death |
21090.00 MiB | 265 down 1 up |
1641035227Jan 01 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Russia Conquests Russia Conquests is a campaign about a fictional attack by Russia on Europe |
Russia Conquests
Forum topic
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Russia Conquests |
16634541.59 MiB | 896 down 3 up |
1644862408Feb 14 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Die Suche nach Erlornas Frau Erlornas Frau wurde von Orks entführt. Er muss Sie retten. Es beginnt eine Verfolgungsjagt. Wird er seine Frau wiederfinden und retten können? (Einstufung: Experte, 6 Szenarios.) |
Die Suche nach Erlornas Frau
Download
Die Suche nach Erlornas Frau |
66661956.36 MiB | 658 down 1 up |
1636460547Nov 09 2021 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Time Schedule Control Control the time of day schedule, change the lawful bonus, add Midday and Midnight. The first time of day in campaigns will always be the dusk (or the time just after). |
Time Schedule Control
Download
Time Schedule Control |
22460.00 MiB | 411 down 2 up |
1640113483Dec 21 2021 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Mirror Faction Same faction for all teams. (But different Leader.) * Works fast on huge Eras (e.g. Ageless) * Manual choice is preferred over random. * Works on maps with AI players (mirroring human sides takes preference) * Works with multiple sides on each team |
Mirror Faction
Download
Mirror Faction |
35910.00 MiB | 315 down 1 up |
1636625653Nov 11 2021 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Level Zero Helper Modify the recall cost for level zero units. The default recall cost for level zero units is set to recruit cost + 1, but other options are available. You may start campaigns or multiplayer scenarios with a handful of random level zero units in the recall list. Campaigns can be played with these units at start, or with more after every scenario. There is an optional new unit: the Trainee Mage. This weak level 0 unit has a destiny; it will level up into some random, unexpected level one mage-like unit. You do not get to choose what it will level into. This mod uses units from the Default L0 Era. |
Level Zero Helper
Forum topic
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Level Zero Helper |
5603210.53 MiB | 883 down 4 up |
1635651974Oct 31 2021 | de |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Less Random Reduce randomness by having more HP and more strikes. Poison, healing and village effect is increased as well. Game should mostly feel the same -- with a few tactics changed, however. |
Less Random
Download
Less Random |
26370.00 MiB | 593 down 1 up |
1636625608Nov 11 2021 | |
SP/MP Campaign Single/multiplayer campaign
After install the campaign will show up both in the list you get when choosing “Campaign” in the main menu, and in the map list in the multiplayer “Create Game” dialog. |
![]() The War for Illiria a lot of work for two levels |
The War for Illiria
Download
The War for Illiria |
54240.01 MiB | 403 down 2 up |
1649100555Apr 04 2022 | |
Other Other
Add-ons which do not fit any other category. |
![]() Classic Theme Allows the pre-1.12 classic theme to be loaded for campaigns/scenarios. Note: This will just LOAD the theme into the campaign/scenario and the theme has to be activated/selected from preferences -> Displays -> Themes Ported by the Wesnoth Modders Guild (https://discord.gg/K9N56hqGTm) |
Classic Theme
Download
Classic Theme |
38150.00 MiB | 279 down 1 up |
1654624142Jun 07 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() BonusTile BonusTile - generate random bonuses on map. Similar to BonusSpam add-on, but does not have Out-Of-Sync bugs, and is more fair for symmetrical maps. |
BonusTile
Download
BonusTile |
117670.01 MiB | 1602 down 8 up |
1675959008Feb 09 2023 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Lucas' Underground Map Pack A map pack which is containing 5 maps right now: 2p - Caves of Khundar - Battle while looking for an item to gain the upper hand 2p - Trolls - Fight your opponent plus the native trolls 4p - Black Mountain (NEW!) - A scripted adventure where 4 players enter a mountain to defeat a Lich. Special events and items. 4p - Siege of Anghold - 3 invade the cave fortress vs 1 who defends it 8p - Underground - 4 vs 4 |
Lucas' Underground Map Pack
Download
Lucas' Underground Map Pack |
217460.02 MiB | 52 down 2 up |
1677116801Feb 23 2023 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Berserk limiter Limit ''berserk'' duration in game creation dialog. Slider 1 [-----------] 30 May be useful on maps where berserk units are overpowered. |
Berserk limiter
Download
Berserk limiter |
18730.00 MiB | 479 down 1 up |
1636616402Nov 11 2021 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Afterlife survival Afterlife -- survival and race maps. Your units are copied to enemy part of the map to be controlled by AI. Playing time: ~ 25 minutes. |
Afterlife survival
Forum topic
Download
Afterlife survival |
95720.01 MiB | 2002 down 5 up |
1657472312Jul 10 2022 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Draconian Era Alternate gameplay era with extended damage types, resistances based on terrain, non standard movement costs, original time of day schedule with original graphics and custom effects, many special weapon vs target interactions, minimal level up gains, etc. Fully equipped with semi-custom sound effects I've developed. Originally it was comletely silent. The graphics are a mix of some original art and placeholders plus other placeholders I've put in. The two optional factions had been disabled but I've recreated them and added them as choices in an extended era. Due to the unique nature of the combat/move/etc mechanics I don't believe any of these factions will work well with the default era and can't recommend its use in any scenarios with default mainline units (such as survivals). However just in case I've modified it to handle the new damage types. Includes a couple of 2 player symmetrical maps: Gloom River and Rockhold. Ported to 1.16/14. 1.12 version updated. == siddh's original description (edited) == Multiplayer ERA with 8 factions. Some graphics. (Optional) Bagorian Horde (Barbarian Faction) (Optional) Chadzin Creed (Indian, Roman, Military, Pirate themed Faction) Cabal (Vampire Faction I) Styx (Vampire Faction II) Ranger's Cove (Nature Faction) Emberforge (Dwarf Faction) Sublime Cabinet (Mage faction of tricks) Inoueclan (Samurai Faction) |
Draconian Era
Forum topic
Download
Draconian Era |
16787301.60 MiB | 91 down 3 up |
1678213715Mar 07 2023 | de |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() add creature pack This is a collection of unit data resources that support campaign production. The animals and monster units are classified and collected into several categories. |
add creature pack
Forum topic
Download
add creature pack |
1644411815.68 MiB | 2423 down 2 up |
1637837103Nov 25 2021 | ja |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Zombie Apocalypse RPG Solve the mystery behind the zombie outbreak in an old village hidden in the woods! (4p) |
Zombie Apocalypse RPG
Download
Zombie Apocalypse RPG |
101737709.70 MiB | 1241 down 1 up |
1636650861Nov 11 2021 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() XP Modification This addon provides rightclick menu that allows you to spend unit experience for upgrades. Costs can be changed during game creation, and by default are: * 8 xp for 4 health * 10 xp for 1 movement (for the next turn and all subsequent) * 16 xp for 1 additional damage (for each weapon) * 56 xp for 1 additional strikes (for each weapon) You may locally change slider ranges without any out of sync problems. XP Modification is continuation of XP Era from wesnoth 1.10, based on work by Dovolente, itota and Nosmos. |
XP Modification
Forum topic
Download
XP Modification |
28640.00 MiB | 6502 down 1 up |
1626648429Jul 18 2021 | |
MP Campaign Multiplayer campaign
After install the first scenario of the campaign will be available in the map list in the multiplayer “Create Game” dialog. |
![]() (Good old) World Conquest II Warning: The official World conquest is now added to the game as a mainline campaign. This is an attempt to port the BFW1.14 version of World Conquest to 1.16 as originally designed. This is brought to you with no warranty. In this version, the following elements were brought back from 1.14 version: - map one can be generated and previewed before starting the game - the number of bonus on the map is equal to number of players - restore original 1.14 Dune Herbalist as hero and recruit for The Cult - AI sides are not playing dunefolks - restore pick advance available by default. |
(Good old) World Conquest II
Download
(Good old) World Conquest II |
8627120.82 MiB | 3553 down 27 up |
1663591042Sep 19 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Winds of Fate The story of how the drakes first arrived on the Great Continent. (Hard level, 11 scenarios.) This campaign requires BfW 1.16.0 or greater |
Winds of Fate
Forum topic
Download
Winds of Fate |
45097464.30 MiB | 1790 down 9 up |
1661182460Aug 22 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The White Troll The tale of a Troll Whelp, born white and with extraordinary magical powers, rejected by his clan, adopted by elves, desired by a ruthless human commander. Intermediate level, 8 scenarios. |
The White Troll
Download
The White Troll |
9539830.91 MiB | 917 down 1 up |
1644267215Feb 07 2022 | it_IT, ru |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() Underness Series - Music Pack Music tracks for campaign and scenario authors. Music authors are listed in disclaimer.txt, all music files are under GPL license. |
Underness Series - Music Pack
Download
Underness Series - Music Pack |
3776397736.01 MiB | 151 down 1 up |
1678876475Mar 15 2023 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() West's Chronicles I Tracks by Matthias Westlund (West). Uploaded by Pentarctagon. |
West's Chronicles I
Download
West's Chronicles I |
3569660634.04 MiB | 580 down 1 up |
1625283259Jul 03 2021 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Wesnoth Terraforming Multiplayer add-on that allows players modifying terrain during gameplay. Contains some special maps and many configurable options. |
Wesnoth Terraforming
Download
Wesnoth Terraforming |
207500.02 MiB | 781 down 3 up |
1645290104Feb 19 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() Wesnoth Lua Pack The idea behind the WLP is to collect bits of Lua written by various people that will help supplement the helper library and WML. |
Wesnoth Lua Pack
Forum topic
Download
Wesnoth Lua Pack |
438260.04 MiB | 430 down 1 up |
1637617894Nov 22 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Weshack Wesnoth hack and slash SP campaign. Weshack is a fork from Wesband by Ken Oh,Exasperation,Dovolente,TL |
Weshack
Forum topic
Download
Weshack |
60585535.78 MiB | 678 down 8 up |
1643583170Jan 30 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Way of Dragon The story is about how to become a dragon, when depends on it fate of the world ... This upload is part of vghetto port project. |
Way of Dragon
Forum topic
Download
Way of Dragon |
2347628022.39 MiB | 1139 down 2 up |
1641546507Jan 07 2022 | ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
A War Plan Scarlet Defend the homeland of the halfelven against the first dunefolks to reach the eastern borders of Wesnoth, learning valuable tactics as you do so. |
A War Plan Scarlet
Forum topic
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A War Plan Scarlet |
3887933237.08 MiB | 4102 down 3 up |
1644592376Feb 11 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Wandering Warriors Following the creation of an Aragwaithi kingdom in the Northlands, some idiot who can't write good campaigns decided to have another stab at causing their audience to spontaneously combust in frustration, and so a group of soldiers serving the Northern Alliance uncovered the movements of traitorous armies amongst the frozen North. Feedback is welcome and necessary. This campaign is very new, and any help in balancing - especially on Hard - would be great. If you find the campaign inordinately hard, I recommend that you mostly recruit spearmen and a few archers. Intelligent spearmen become Flagbearers, because they need a lot of XP to get to level 4 leadership bonus, while the others (especially Strong and Resilient ones) become Pikemen. Meanwhile, your archers should become Slayers if strong (they get a good melee attack) or Greatbows if resilient (marksmanship, but fewer HP). Any swordsmen should become Guards, because they are pretty much your only units which can withstand a counterattack. Oh, and the magician heroine can recruit, which is nice because at level 3 she can teleport and move between the frontlines to heal and your keep to get reinforcements almost instantaneously. V 0.1: all 8 scenarios done and played through. (Intermediate difficulty; 8 scenarios) |
Wandering Warriors
Forum topic
Download
Wandering Warriors |
361730.03 MiB | 687 down 3 up |
1650718343Apr 23 2022 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() WL Era The tournament era of the WesnothLife community. Contains slightly altered default era with a modified leader pool and WL + Dunefolk variation. Changes: Thief 25 hp instead of 24 hp; Horseman costs 24 gold. |
WL Era
Forum topic
Download
WL Era |
38090.00 MiB | 314 down 3 up |
1641130925Jan 02 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Voyage of a Drake: an RPG Once there was a small village called Raplice. It was an ordinary village, full of ordinary people with ordinary lives. But when Voadar's life suddenly turned upside down, the young drake was forced to explore the community, unearth its hairy secrets, and rally the citizens to set things right. Voyage of a Drake is a Wesnoth RPG unlike any other. Instead of focusing on collecting items or leveling skill trees, this campaign is about interacting with complicated NPCs and completing puzzles, mini-games, and boss fights. Come prepared for a few hours of unique gameplay and rich, abundant dialog. All feedback welcome on the forums. |
Voyage of a Drake: an RPG
Forum topic
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Voyage of a Drake: an RPG |
35624633.40 MiB | 1505 down 1 up |
1628957338Aug 14 2021 | |
Other Other
Add-ons which do not fit any other category. |
Combat Information Theme A custom theme. Like the default theme, with the following changes: • Adds a left sidebar • Shows your unit's statistics and the enemy unit's statistics simultaneously • Shows the damage calculations (expected battle result, in HP) in the sidebars, without opening any dialog • Adds two new entries in the Actions menu to speak to all and to speak to allies only to workaround issues on iOS Themes affect the interface during play only. The menus are not affected. After installation, go to Preferences/Display/Theme and select this theme from the pop-up dialog. You also have to enable the modification with the same name when creating a game or starting a campaign. This addon is maintained by josteph. The theme is based on the asymmetric theme by gloccusv (https://r.wesnoth.org/p589619). GitHub: https://github.com/jostephd/combat-info-theme/ |
Combat Information Theme
Forum topic
Download
Combat Information Theme |
126420.01 MiB | 509 down 4 up |
1654688465Jun 08 2022 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Valeria Tactics Ogre: Let Us Cling Together World Map. (6p) By PapaSmurfReloaded. |
Valeria
Forum topic
Download
Valeria |
103620.01 MiB | 362 down 1 up |
1636650834Nov 11 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Unrest in Elfland Play the role of an Elvish Prince as he attempts to save the realm from its downfall. Original campaign named 'Unrest' from BfW 0.1 Version 0.2.5 5 scenarios- playable |
Unrest in Elfland
Forum topic
Download
Unrest in Elfland |
121720.01 MiB | 450 down 4 up |
1655054125Jun 12 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Unitmarker This is a modification for SP/MP which will affect all your campaigns, also mainline ones. It adds a right-click menu that lets you label special units with different overlays. Always recognise your important units! Loyal units, hero units and leaders get different sets of overlays. Wesnoth Modders Guild Discord: https://discord.gg/rsePgjHRPA |
Unitmarker
Forum topic
Download
Unitmarker |
794630.08 MiB | 255 down 4 up |
1671821395Dec 23 2022 | ja, es |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() 8p Elimination Tournament Right now this mod contains 4 different 8 Player Single Elimination Tournament Scenarios. You play a couple of 1vs1 Rounds trying to make it all the way to the final. Can you win it all? This was made with playing vs the Standard 1.16 AI in mind. I can recommend playing Ageless Era with this, for the ultimate mix of matchups. I do also recommend you to check out Advanced Wesnoth Wars or it's fork for more game setup options. The general concept of gameplay is to be a fun semi-competitive experience of consecutive 1vs1 matches while managing your roster vs all different kind of opponents. When you win your Match and advance a Round, your leader and all living units that remained are fully healed and teleported to the next Arena. Special Rules: 1.The Leaders can't move 2.Leaders automatically level up to Rank 3 when reaching Round 2 of the Tournament (if possible) 3.Killing a unit gives the player who killed it 25% gold of the slain units cost Last Update (0.0.9): - Added a new tournament scenario called Reedwood Swamps - Disabled the Shuffle Sides feature because of how the difficulty works right now I am happy for any feedback or stories from your experience playing these Tournament style maps. I will check the forum thread frequently and you can find me over on the wesnoth discord. Credits and alot of Thanks to: lbrande - for creating The Duelist's Tournament map for 1.12. I took alot of parts from his code back from 2015 mattsc - for always giving great advice and pushing me in the right directions octalot - for helping with setting up the gold Pentarctagon - for helping with unit recalls knyght - for helping with all kinds of problems |
8p Elimination Tournament
Forum topic
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8p Elimination Tournament |
755070.07 MiB | 1774 down 5 up |
1673173746Jan 08 2023 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Unto Others A research scenario to test an aspect of tension in strategy games. If you'd like to help with that, great! (and thank you!). It's very short - the turn limit is 10 to give an idea of just how short. After the scenario there will be a questionnaire, and if you could answer that I'd be a very happy PhD student indeed. If you need to give feedback on the scenario itself - for example if there's a bug I've missed - then feel free to let me know via the feedback topic on the Wesnoth forums. Thank you for your time! And have a wonderful day |
Unto Others
Forum topic
Download
Unto Others |
1688920.16 MiB | 402 down 6 up |
1656331918Jun 27 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Unite the Clans Unite the clans and try the new, southern orcs faction. |
Unite the Clans
Download
Unite the Clans |
1156640.11 MiB | 916 down 10 up |
1668612871Nov 16 2022 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Undead Empire This ANL-alike scenario will put you on offense against the puny mortals and their irrational hate for you. For those who like A New Land but find it too easy, this add-on will present the challenge you desire. In Undead Empire there are 4 playable sides, each side having a unique role. Some sides may be more difficult than others, some more defensive, some more offensive, etc. They key to victory is still teamwork. Gameplay takes about 3 to 4 hours. Please note: A difficulty selection is available in the »Custom Options« tab when creating the game. Originally created by jb, ported to 1.14 by enclave. Currently maintained by Shiki. |
Undead Empire
Forum topic
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Undead Empire |
330730.03 MiB | 674 down 3 up |
1665004570Oct 05 2022 | de |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Ultimate Recruits Ultimate Recruits is an era inspired by Horus's PYR. Instead of having factions, you can customize your own team before each game from the recruit list. The era currently offers standard mode with 49 units, advanced mode with 74 units, extended mode with 87 units and ultimate mode with 101 units in total to choose from, depending on the game mode. |
Ultimate Recruits
Download
Ultimate Recruits |
39329003.75 MiB | 434 down 5 up |
1677347490Feb 25 2023 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() The Dark Master Project beta: Music files Music files for The Dark Master campaigns (beta) |
The Dark Master Project beta: Music files
Forum topic
Download
The Dark Master Project beta: Music files |
3052778629.11 MiB | 2 down 1 up |
1679715526Mar 25 2023 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Ultimate Random Maps 20 different styles of randomly generated maps for multiplayer use. Map types are: Archipelago, Barren, Cave, Citadel, Desert, Flood, Forest, Frozen, Island, Jungle, Lava, Marsh, Mountains, Mushrooms, Ocean, River, Vale, Volcano, Wastes, and Winter. |
Ultimate Random Maps
Forum topic
Download
Ultimate Random Maps |
210130.02 MiB | 3272 down 2 up |
1636517743Nov 10 2021 | |
Other Other
Add-ons which do not fit any other category. |
![]() UMC_Terrain_Pack_Old Just an older version of UMC Terrain Pack. |
UMC_Terrain_Pack_Old
Download
UMC_Terrain_Pack_Old |
101538669.68 MiB | 180 down 2 up |
1658776762Jul 25 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() UMC Music Book 12 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 12
Download
UMC Music Book 12 |
4294560840.96 MiB | 578 down 1 up |
1625282857Jul 03 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() UMC Music Book 11 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 11
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UMC Music Book 11 |
4708400044.90 MiB | 679 down 1 up |
1625282718Jul 03 2021 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Valley of the Ancients A collection of competive scenarios. * Valley of the Ancients: MP competive campaign for 2 players. (6 scenarios) * Outbreak: a 3 player survival against an onslaught of ever mutating zombies * Kill the Virgins: survival for 1-4 players * Pits of Despair: 3p competive survival * Rotating War: 3 and 6 player versions of a map which rotates counter-clockwise * Reversi: the classical board game for one or two players * Race for Dimaga Beach: competive racing scenario for two players * Temple of the Nagas: 4 player survival |
Valley of the Ancients
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Valley of the Ancients |
1503590.14 MiB | 1225 down 4 up |
1641147355Jan 02 2022 | pt, de |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() UMC Music Book 08 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 08
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UMC Music Book 08 |
4402248741.98 MiB | 689 down 1 up |
1625282367Jul 03 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() UMC Music Book 05 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 05
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UMC Music Book 05 |
4328760741.28 MiB | 580 down 1 up |
1625282088Jul 03 2021 | |
MP Campaign Multiplayer campaign
After install the first scenario of the campaign will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Wesband Wesnoth hack and slash MP. Ported by vghetto to BfW 1.14 & 1.16. |
Wesband
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Wesband |
60592475.78 MiB | 956 down 10 up |
1643583076Jan 30 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() UMC Music Book 04 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 04
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UMC Music Book 04 |
3923558637.42 MiB | 587 down 1 up |
1625281992Jul 03 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() UMC Music Book 03 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 03
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UMC Music Book 03 |
4267018740.69 MiB | 596 down 1 up |
1625281913Jul 03 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() A Tale of Two Brothers With a Third Difficulty A Tale of Two Brothers only had 2 difficulties when I played it in 1.14. From looking at the code, it looked like the numbers for EASY and HARD all had midpoints between them that would make for a good NORMAL difficulty, so I went and created just such a difficulty. I also went and made some other changes, too: since the mainline tutorial suggests playing A Tale of Two Brothers directly after finishing the tutorial, I went and made the EASY difficulty here more tutorial-like, because as it stood, the mainline A Tale of Two Brothers never felt like as good of a followup to the tutorial as The South Guard or An Orcish Incursion did. Also, the Dark Adept Muff Toras has some new roles to play on all 3 difficulties. There are a few other new surprises to find as well, so be sure to try all 3 difficulties! (Rookie level, 4 scenarios.) While the maintainer now has an account on the forums, his preference is still that feedback should be directed to the add-on's source repository on GitHub: https://github.com/cooljeanius/Two_Brothers_With_A_Third_Difficulty The maintainer may also be contacted as egallager#0504 on Discord. |
A Tale of Two Brothers With a Third Difficulty
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A Tale of Two Brothers With a Third Difficulty |
70343656.71 MiB | 853 down 3 up |
1677990397Mar 05 2023 | af, ang, ang@latin, ar, ast, bg, ca, ca_ES@valencia, cs, da, de, el, en@shaw, en_GB, eo, es, et, eu, fi, fr, fur_IT, ga, gd, gl, he, hr, hu, id, is, it, ja, ko, la, lt, lv, mk, mr, nb_NO, nl, pl, pt, pt_BR, racv, ro, ru, sk, sl, sr, sr@ijekavian, sr@ijekavianlatin, sr@latin, sv, tl, tr, uk, vi, zh_CN, zh_TW |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Trinity Wesnoth is under assault from horrors from the north and lands beyond. Sequel (and conclusion) to Bad Moon Rising, though it can be played on its own. SP Campaign, complete but there may be some bugs, and some revision may be needed (based on feedback). The last half has been massively revised from the version available in BfW 1.10; the campaign has been split into two campaigns. Requires the add-ons Archaic_Era and Archaic_Resources. Please see the forum post in the link below for more information. |
Trinity
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Trinity |
2120901220.23 MiB | 821 down 1 up |
1658114554Jul 18 2022 | ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Strange Legacy - RPG Strange Legacy: The Orc invasion came without warning and with a brutality that caught the Human Alliance completely off guard and unprepared for. Before the year was over the Orcs controlled half of the Northland. The Winter finally halted their advance. Meh, what's the big deal. I never cared much for politics or policy. But when my uncle was gone, I started into the greatest adventure of my life. This campaign is a classical rpg that offers a variety of options, you will just control one hero and bring him to fortune. You can trade, pickpocket, be a bard, bounty- or treasurehunter, or working as a craftsman selling your goods. You can also run a building and upgrade it or doing random generated missions. There are a lot of ways to make a fortune. But the world around isn't always friendly and it will react on your character level. You might encounter thieves, orcs, bandits or wild animals and therefore you will need a proper equipment to defend yourself. Equip your charcter with: helmets, armors, shoes, shields, instruments, rings, amulets, ranged or meleeweapons or learn more than 80 powerful spells to gain an advantage. Hire one of 35 mercs to defend your load and recall them using your warhorn. Try to conquer an enemy town to gain a constant tax income. Encounter all kind of enemies each on changing maps, according to the terrain - even your ship might be attacked by naga warriors or dangerous pirates. Follow the storyline with 34 missions that will force you to explore the world of Strange legacy. A new amla system will allow you to create a character in the way you like him, allowing you to solve the game differently each time you play and the difficulty is increasing with each level up. For the most recent changes check the forum thread. Equip your uncles house with furniture allowing you to craft weapons, armors and cook food. If you like to have a classic RPG try out the RPG Mode. Have fun! (1.0 decent bug fixes and essential new features 1.01 bugfixes, details see forum 1.02 bandage and junkstore bug fixed) 1.03 spell changes, ability changes, performance upgrades 1.04 repaired outpost scenario, small corrections to the text, you will now not encounter an army, when you are on a mission 1.05 massive performance upgrade, bug fixes: storymission upgrade outpost, snow upgrade of elves can now be found in a workshop, small corrections to the text, embedded encounters and npc movement directly into the scenarios, encounters are now randomevents, intromission changes! 1.06 a slightly more balanced version featuring a dynamic market, a different load upgrade system and a crafting system based on consumables, instead of goods that require space. This update will make trading a little harder and increases the sense of own buildings. 1.07 several bugfixes, randomdungeons integrated, changed starting scenario to reduce redundancy and added a playable tutorial. 1.071 smaller bugfixes concerning helpmenu and loner ability 1.072 bugfixes concerning version 11.7 compatibility 1.08 leaner code of helpmenu, selloption consumables, improved advanced randomdungeons and encounters, heal wound temple option will heal wounded stats, recipes added, seasons added, marketreset repaired) 1.09 smaller bugfixes: fixed several bugs and replacing unnecessary macros for better performance, glas and sand prices repaired, goldgain when ending turn repaired, swampcity added, ratmissions changed, added bridgebuilding mission, added 16 unique mercs, Swampcity Scenario, Infinite Dungeons with Random Places of Interest, higher effect of the level on the game difficulty 1.091 infinite turns in infinite dungeons, tavern upgrade changed, challenges added, randomsummonscroll added, slight text changes, indenting, halos added for loot and points of interest, changes to treasurehunting and randomloot 1.092 repaired: shipencounter bug, sewerage bug, randomspawn id, enemyspellcasting, changes: drunk can be healed by sleeping and by temple curing wounds, added: sage which can identify flask, new graphics for elementals, demon, orcorcunits, spells, added new units: toads from era of magic, Fatalblade, Deathblade, Medusa 1.093 repaired: several bugfixes, changes: cheaper ingredients and improved crafting macro, slight balancing changes, scattered images different obstacles in dungeons and more places of interest, new monsters: mummies,snakes,flies,panther, new consumeables: movementpotions,attackpotions, different new skills requiring exhaustion 1.100 repaired: several bugfixes (last reported see bugfixes), improved cutscences and music, overlay for hero unit (equipped armors,weapons will show - thanks dugi for the better approach), additional storymissions with really hard quests, added consumables: full mana potion, stamina potion, greaterwarhorn, added ability to destroy walls with picks and bombs, added wisp that can have 11 levels and unlocks up to 10 different spells in infinite dungeons, new spells added: Stonebridge, Gap, Earthshaker, Swampcreation, Entrap, Flyswarm, abilities: smash,rangedshot,wound,whirlwind,cripple,netattack 1.101 repaired: several bugfixes, text changes and balancing issues, dynamic market has less effect and it is again a little easier to trade, the level does no longer effect of enemies in an encounter has this caused still winable, but annyoing battles 1.102 repaired: elvenspells in elvencity, capturing towns works again, new spell woodcreation added 1.103 repaired: all transformspell related bugs, swampdungeon and randomdungeon ship bug, boxmission bugs, added: throwaway all goods of a type button 1.104 repaired: several smaller bugs, modified shipupgrades and battles 1.105 new bardspells, changed crafting, changed trading prices, new monsters, repaired: several bugs in all parts of the game 1.1051 repaired stamina related bugs with bards and pickpocket ability, text changes, dogs, price balancing to improve crafting, food and consumables 1.1052 repaired ship menu 1.1053 repaired infinite dungeon issues, improved code and behaviour, grammar fixes 1.11 repaired crafting issues, random dungeon fix, balancing issues, slight performance improvement, new missions and elements 1.12 repaired several issues, balancing, price changes, new elements such as units, negative states, placesofinterest, improvement of cities and maps 1.13 repaired: boarded encounter, armorspecials, pocket thiefing without stamina, projectile animation enemy spellcasting new features: wolffaction, portraits for john and wolf faction, spellcasting 1.13.1 repaired: ranged special, ranged damage, treasure hunting, increased scholar income 1.13.2 repaired: goods mission, bareskin, treasure after encounter, added enemies with hitchance, eliminated moving carts and objects, added magic and marksman attack specials 1.14 bugfixes: global events, famegain, market-balancing, camping, textcorrection added: citywalls, icons and portraits, equip units, unlimited numeric inventory, buildingworkers, additional dungeons events, faction system 1.14.1 bugfixes: dark wisp and wicked wisps will now spawn, darkwood and volcano will now increase in level, number of equipment (rings,amulet,helmet,boots), furniture will now be useable and some furniture can be crafted 1.14.2 bugfixes: reputationgain saurians repaired, added explaintextes to delivering, put reputations into the status, repaired book of crafting 1.14.3 bugfixes: equip/unequip torch will no longer cause problems, repaired orphan options, levelup equipment works now (basic magic) 1.14.4 bugfixes: wispbuying, ghostarmor, ellipse, desk, macro for factiondelivery, upgraded factiondelivery, added factions orcs, khalifate, nomads, game reacts on reputation and fame 1.15.1 bugfixes: damagegain + several others, overworked factions, added RPG difficulty, overworked faction ambushes, added dark temples and options for darksiders, added 5 different chooseable randomevents + chanceincrease... 1.15.2 bugfixes: herorpg changes, leftweapon, double spell bug, waterbased encounters, cast spells will now work on fields again, traps will show and work again. 1.15.3 bugfixes: avoid/damageup armorspecial, scmitar/rapier/armor overlays, new races/heroclasses, new equipment, overworked herographics, overworked inventory hide/show equipment, randomnpcs and randomattacker, castle 1.15.4 bugfixes: repaired various bugs, wording corrections, balancing, increased mission rewards, blood altar, new skills, new missions, infinite dungeon changes: new factions/traps/random encounters based on dungeon ... 1.15.5 bugfixes: Infinite Dungeons lockpick and shovel problem, you can no longer equip a npc two times, strange legacy amla - wardog repair, reduced goldincome by pickpocket and singing, added books and thief/bardequipment 1.15.51 bugfix: repaired fishingground naga catcher spawn 1.15.6 multiple buy, vampirecity and castle scenarios, bugfixes such as becharm, see complete list in the forum 1.15.7 bugfixes, weapons special changes, manageable village, graphic changes, race/class based upgrades 1.16 bank and treasure vault, temple fix, reduced selling prices for consumables 1.16.1 bug fix concering sandcave, corrected some minor typo 1.16.2 seasons, weather effect, three new scenarios and global events, duels, more/upgraded randomevents, npc equipable weapons, complete list in the forum 1.16.2.1 several fixes 1.16.2.2 several fixes 1.16.3 many bugfixes, several new features such as escorts, assassinationmissions, balancing, encounter changes 1.16.3.1 bugfixes, added randompotion effect 1.16.3.2 bugfixes 1.16.4 bugfixes for version 1.14, mapchanges with new terrainelements, overworked randomdungeon with different sizes and new typesofinterest 1.16.5 bugfixed achievements, changed the achievement picture 1.16.5.1 fixed treasurehunt, fixed duel, improved duel 1.16.5.2 fixed transformations, fixed merman/guards, wording corrections/changes, new class paladin and new female hero 1.16.5.4 fixed spellprojectile bug and some minor issues, craft own weapons and create own spells, alchemy and mining skill, collect materials from worldmap 1.16.6 updated performance, improved helpmenu, crafting customizable bows, armors and equipment, new monsternests and scavenging, experience for actions, overworked graphics, halloween content 1.16.6.1 you can place pumpkins via right click, fixed all problems with error messages, wording and portrait correction 1.16.6.2 repaired random dungeons, hindered random missions and nests to be spawned on cities, credited Mik3art 1.16.6.3 bugfixes 1.16.6.4 bugfixes, create unique Summon Spells, added the ascension as random event, drop wintertrees on snow, winter effects more areas and cities, improved movement 1.16.7 bug and glitchfixes, bargaining update, sell/buy all changes, armies, townupgrades, skill spells, sea encounter changes 1.16.7.1 bugfixes reported by Stahlrohr 1.16.7.2 bugfixes / changes pickpocket and thiefguild quest 1.16.7.3 fixed Mr. Caufield Bug (extrastrikes by equipment now work as intended) 1.16.7.4 fixed several wordings and smaller bugs, added bank-robber scenario 1.16.8 added: mounts, disguises, decorations, third sewer level with infinite exploration, fixed + improved infinite dungeons 1.16.9 repaired glitches in overlay, church, overworked miracles, added new mounts, halloween ends, areatraps, randomtraps 1.16.9.1 added Twilight gods, balancing, bugfixes 1.16.9.2 increased performance, RPG Mode Difficulty, simplified trade, prod + global event changes, added hidden temples 1.16.10 less source code, sounds integrated, city markets, faction diplomacy, new spells and equipment, archaelogy, various improvements 1.16.11 bugfixes, illusion and haircuts, new drawbacks for rpg and difficulties 1.16.12 fixed broken saved games in 1.15. BoW version 1.16.13 many fixes such as haggling and carousing, new spells, recipes, carvan concept and balancing changes 1.16.14 basic fixes, new options for wildlifeskills, monsternest spawn on every worldmap, season changes for all worldmaps 1.16.15 increased number of overlays, fixed several bugs, some 1.15 related bugs, various changes for translation, german translation 1.16.16 fixes, improved options as vampire, poison weapons, crafting changes 1.16.17 improvements to random dungeons,taverns and temples, bombs, fixes, dragonchild perk 1.16.18 improvements, new units and fixes to class selection problem 1.16.19 improvements + bugfixes, options to counter competitors, 4 new scenarios, overhauled event concept, event log 1.16.20 ship events upgrade, random drop repaired improved, new graphics / terrains, titan boss monsters, dog companion, new spells / stores 1.16.20.1 fixed small bug, that caused allies to attack side 1 instead of the enemy of a side 1.16.21 halloween decorations, disguises + haircuts, improvement to titans, haunted house, fixes 1.16.22 bugfixes, improvements, new setting and transform options for companion 1.16.22.1 bugfix: expeditions deleted the mission state, will now be more forgiving |
Strange Legacy - RPG
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Strange Legacy - RPG |
6009172157.31 MiB | 4393 down 10 up |
1671210620Dec 16 2022 | de |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
To Lands Unknown - Resources pt. 1 This is the part 1 of the required resources module for To Lands Unknown If you have problems with downloading this add-on, try using add-on server web interface: http://addons.wesnoth.org |
To Lands Unknown - Resources pt. 1
Forum topic
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To Lands Unknown - Resources pt. 1 |
9366074589.32 MiB | 9862 down 11 up |
1662228114Sep 03 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
To Lands Unknown Hear the story of Mehir, a young city guard from al-Kamija - an isolated city in the middle of the Great Desert, where people and jinn live together. Reveal Mehir's destiny, visit many exotic places, encounter strange nations and learn about their intentions. This is the most visually sophisticated add-on ever created for the Battle for Wesnoth. It has the following features: - multihex terrain visuals (images covering entire maps to simulate height for example) - animated cutscenes (video clips) - more than 200 unique animated units (all from the Era of Magic add-on) - a completely different universe, not BfW-related - an innovative map screen which keeps track of player's achievements - a special gameplay mode offering an alternative story progression - custom music (25 scenarios, some of which are dialog-only - Requires 'Era of Magic' add-on) If you encounter any bugs, please notify the campaign author, so the patch can be delivered. If you have problems with downloading this add-on, try using add-on server web interface: http://addons.wesnoth.org |
To Lands Unknown
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To Lands Unknown |
5902209756.29 MiB | 10001 down 19 up |
1662228275Sep 03 2022 | pl, de, es, fr, hu, it, ru, zh_CN |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Thick Blood This map is designed for 2 Player Multiplayer or Singleplayer against AI. A smal world designed for a short but brutal war. After downloading this Addon open Multiplayer start a Local-Game or connect to a Server. Then you will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2021 |
Thick Blood
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Thick Blood |
45920.00 MiB | 565 down 5 up |
1640645467Dec 27 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Wolves' Last Path What's the secret of immortal power and glory? What does it take to become a hero, a legend, or at least a reputable man? Dysagrest has never woken up early enough in the morning to find it out, nor has his boss, a wealthy and unpredictable merchant dwarf, ever encouraged him in this direction. However, chance can forge fate just as well as the strongest will, and may surprise the unwary sailors even in the most quiet waters. The cold and harsh north is certainly not what a traveler would call calm waters, yet it is there, hundreds of miles away from any place he used to call home, that Dysagrest will have to come to terms with his past... Incomplete (10 playable scenarios) |
The Wolves' Last Path
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The Wolves' Last Path |
40217923.84 MiB | 704 down 1 up |
1637624177Nov 22 2021 | ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Unnamed Die Geschichte beschreibt die Reise von Prinz Arthur, der sich aufmachte, um die lägendere Gruppe der Unbenannten wieder zu vereinen. Wird er es rechtzeitig schaffen, bevor seine Heimat von Untoten ganz zerstört wurde. Hinweise: Die Kampange wurde noch nicht oft getestet und könnte daher noch etwas unausbalanciert sein. Nur in Deutsch verfügbar. |
The Unnamed
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The Unnamed |
69737766.65 MiB | 431 down 1 up |
1646742579Mar 08 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Three Sisters Saga For fifty years the life of the settlers of the islands called -the Three Sisters- has passed peaceful; the descendants of those who rebelled to the Queen Ashviere, and were forced to flee from the Mainland, have now completely colonized the island of Wessild, and begin to turn their attention to the other two sisters, Ansaldid and Boresild, but also someone else began to be interested in the three islands. (medium difficulty, 11 scenarios plus 1 epilogue.) |
The Three Sisters Saga
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The Three Sisters Saga |
79851037.62 MiB | 1478 down 4 up |
1664866918Oct 04 2022 | it |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Three Elves three elves have just begun their adventure in the northern swampland. Will they become heroes or will they be responsible for another undead expansion? (Novice level, 8 scenarios) |
The Three Elves
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The Three Elves |
4103270.39 MiB | 1020 down 1 up |
1638233343Nov 30 2021 | ru, pt, de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Return of the Sea Hag A Nagas centered campaign, of 13-14 scenarios plus an epilogue, of intermediate difficult. Hoping that no one will feel offended, hurted, wounded or distraught by the 'nostalgic' exhumation of some old units, I wish you all a lot of fun. P.S. I have no intention of opening, on the forum, a thread which could be closed arbitrarily for unforeseeable reasons, so if anyone encounters problems with the campaign, he can send me a pm to argesilao2 in the BfW forum, or write an email to argesilao2019@yahoo.com, or open a forum thread related to the campaign under his own responsibility. |
The Return of the Sea Hag
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The Return of the Sea Hag |
7151923768.21 MiB | 2002 down 1 up |
1635629097Oct 30 2021 | it |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Breeze Modification Gives tiles a idyllic look by giving it some wind, which blows over it. This is done for all grass tiles including farmlands and practically all forests. The icon does NOT represent the breeze animation, that I made. |
Breeze Modification
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Breeze Modification |
12004881.14 MiB | 768 down 7 up |
1672138356Dec 27 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Ravagers One night, a shadowy stranger entered the Midnight Boozer in Weldyn, calling himself Nightranger. While passing time in the inn and enjoying a few good drinks, his quick paced tale will take you to the cruel Northlands, where orcish warchiefs rise and fall, and the people are kept as slaves or worse. Witness the descructive power of the savagest alliance ever forged between orcs and dark elves, and learn of his damnation by having brought justice to those with unforgivable sins. The Ravagers, revised and grander than ever, is now available for Wesnoth version 1.16.0 or newer. Duration: 25 main scenarios, 12 (optional) sidequest scenarios |
The Ravagers
Forum topic
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The Ravagers |
6636975063.30 MiB | 161 down 2 up |
1679695878Mar 24 2023 | de, hu |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Nameless Fellowship Saga A dunefolk centered campaign with some strange issue, set in the Sandy Wastes, and surroundings, during the time of the Mal-Ravanal invasion. It's advisable to read all the dialogues carefully to understand the game and the story. The campaign is complete, and it's even fully tested, at least at normal difficulty, but there is always the Murphy's law. (Intermediate level, 36 scenarios.) logs: 1.0.1 Fixed incorrect description about isawati's special ability to cure allied units Fixed Troll Shaman - Troll Sorcerer issue in scenario 16 1.0.2 Fixed surians counter's issue in scenario 23 (The Convoy) 1.1.0 Fixed the error that prevented some important events in scenario 26 (the Battle for Qalaba) from taking place 1.2.0 Fixed the error in scenario 34 (The Hidden valley): replaced passive_leader=yes with max_moves=0 so orc leaders don't leave their keep, and therefore they can't be killed outside their keep; when this happened Dundrain the dwarf was not released, and it was not possible to finish the scenario. Fixed minor issue in the same scenario 1.3.0 Added the Italian Translation fixed a lot of minor typos 1.3.1 Minor change in dialogues and fixed some typos in Italian translation fixed the skeleton archer typos in scenario 09 (The Canyon of the Undead) fixed the error which make not appears the Troll Chief in scenario 16 when playing in Italian fixed the possible error in the FRAB Sorcerer advancement 1.3.2 Fixed two errors which appears in scenario 2 when selected the HARD difficulty 1.3.3 Fixed the error in scenario 27 (Sumir Last Stand) which prevented Clitus and/or Gerbal from being saved if they were killed and couldn't move 1.3.4 Fixed a bug in the rats' respawn in scenario 12 (Maqadash Underground) advice: The author has no intention of participating in a forum in which the moderators deem admissible a campaign like Russia Conquests, and the same moderators deem inadmissible a harmless discussion about green trolls. Therefore any error reports must be sent directly to the email argesilao2019@yahoo.com |
The Nameless Fellowship Saga
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The Nameless Fellowship Saga |
2029885719.36 MiB | 516 down 10 up |
1679085308Mar 17 2023 | it |
Other Other
Add-ons which do not fit any other category. |
![]() War of the Gods Extras War of the Gods Extras ported to 1.16 by quequo |
War of the Gods Extras
Download
War of the Gods Extras |
5053481648.19 MiB | 2394 down 1 up |
1637711634Nov 23 2021 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() The Harvest Unmodified Wesnoth. Replayable, branching scenario. This is the first level of my campaign inspired by Myth:The Fallen Lords from Bungie. Play as peasants in a village attacked by undead. Your task it not just to survive until turns run out - you also need to level up enough units to win. Test your skill: how many units can you get levelled up? Please send me the feedback to my email: michal.bajczyk@gmail.com, or post on this forum thread: https://forums.wesnoth.org/viewtopic.php?t=56629. I will gladly watch all the replays you send me. If anyone is interested in collaboration, especially in terms of story-boarding and level design, please let me know. |
The Harvest
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The Harvest |
34974303.34 MiB | 99 down 2 up |
1676476531Feb 15 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Hammer of Thursagan with Bosses Pretty much the same campaign you are used to... Wait, is that a Mechanical Goliath?! Original premise: In the first years of the Northern Alliance, an expedition from Knalga seeks out their kin at Kal Kartha and to learn the fate of the legendary Hammer of Thursagan. The perils of their journey through the wild Northern Lands, though great, pale beside the evil they will face at its end. (Upper-intermediate level, 11 scenarios.) Fight the overpowerered enemies with overpowerered allies, overcome the overwhelming boss battles and expect the nastiest things at the most unexpected moments. Plot and dialogue is mostly unchanged, you can play this campaign if you haven't played the original one, but, naturally, there are obvious deviations from the mainline lore. Translations for the most part of the campaign are used from the mainline. Heavily influenced by the addons “Invasion from the Unknown” and “After the Storm”. Music addon “Project Thursagan Music” is recommended for a better atmosphere of epicness. Have fun and good luck, you will need it A LOT! ;) Bugreports and feature requests: https://github.com/kabachuha/The_Hammer_of_Thursagan_with_Bosses. If you want to contact me, find me on Wesnoth's Discord server under nickname kabachuha#6934 |
The Hammer of Thursagan with Bosses
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The Hammer of Thursagan with Bosses |
72936736.96 MiB | 401 down 7 up |
1676320083Feb 13 2023 | ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Garardine Ascendancy In the 417 YW, ending years of strife and division, Garard I seizes the throne and becomes king of Wesnoth, beginning the Garardine Dynasty. A concise phrase that hides a lot of events, as well as the long and difficult road that the young Garard, born count of Dan'Tonk, had to travel to reach the throne of Wesnoth. If you want to travel that long road, here is its beginning. (Hard Level, 28 scenarios.) |
The Garardine Ascendancy
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The Garardine Ascendancy |
1617988315.43 MiB | 3498 down 8 up |
1664694039Oct 02 2022 | it |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Flight of Drakes Legends of the Emerald Forest, chapter I: The Flight of Drakes. Follow drake king Klader on his quest to find the Crown of Light, a legendary artifact from pre-historic times. This campaign is the first chapter of a trilogy; the second chapter is an Undead campaign and it's called 'Only Death Behind'. (Intermediate level, 7 scenarios.) |
The Flight of Drakes
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The Flight of Drakes |
10447461.00 MiB | 686 down 1 up |
1638210252Nov 29 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Thelien Attack It is said the Elvish Invasion of the Far North had been crushed by the might of Great Chief Kapou’e, Son of the Black-Eye. Little known was the part played by the Saurians of the Black Marshes. This is their yarn, perhaps the most significant in the downfall of the last of Landar's Elves. (Hard level, 6 scenarios.) |
The Thelien Attack
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The Thelien Attack |
46352354.42 MiB | 539 down 2 up |
1641259902Jan 04 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Elf, the Dwarf and the Mage A dwarf falls out of the sky! Novice-level campaign with steampunk elements. |
The Elf, the Dwarf and the Mage
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The Elf, the Dwarf and the Mage |
58973765.62 MiB | 479 down 1 up |
1661958239Aug 31 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Eight of Cembulad Join Sel and Taan as they reunite the Eight of Cembulad and overthrow the evil king of Cirithin. (24 scenarios) Please note: that the porting of this UMC is ongoing and more follow up patches will be done in due time. I ported this from the 1.8.x add-ons server since I liked how these campaigns by WYRMY stick quite close to good/decent quality and take some references from IftU for its gameplay and mechanics. Anyways, the port works from start to end but there are some non-breakage bugs here and there. Might need a new forum topic ID as well as the previous thread is over 12 years old To provide feedback: 1. Forums 2. Wesnoth Modders Discord (https://discord.gg/K9N56hqGTm) 3. Wesnoth Official Discord (https://discord.gg/battleforwesnoth) |
The Eight of Cembulad
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The Eight of Cembulad |
52230094.98 MiB | 664 down 2 up |
1669811305Nov 30 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Dark Master <b>After decades of seeking, finally a huge part of Argan's Journey has been found in parts of Elynia Diaries. Although many historians have suspected about the liability of the Journal, others insisted to publish it</b> A huge re-work have been made in just one month (between April and May 2022). For now, almost all scenarios not only playable (they were playable already since v 0.0.1) but also quasi balanced and roughly tested (on BfW 1.16.2 precisely) and only the three last sc. needs to be re-done for now. I liked my own work really and I really hope to be accepted as part of the unofficial future-timeline to fill the gape of almost a millennia and to be a string attaching many legendary campaigns (if their creators accept that, including (but not only) Genesis, LotI, AtS, UtbS, IftU, Shadows of Deception and the two versions of The Dark Horde (the original uncompleted one and the completed one which I published on BfW 1.12). If you liked this campaign with its Easter Eggs, surprises, random events and challenges, you can help improving it by: - Bug and balance reports, - Advises and suggestions, - Images and animations and especially the story (like the new journey coordinator) and attack-animations (graphic artwork isn't my strength point), - Ideas like traps and puzzles will be welcomed, - Story liability checking and matching with previous mentioned campaigns (I did that many time but still ...). Also, some other ideas might be added like a menu-items for music playlist or a pickup items after-death of some units (some existing items already needs to be re-worked) - Revising the AMLA's sytem of heroes and special units, ... and I m open to other idea Version 0.5.4 36 scenarios- playable. But many work to be done |
The Dark Master
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The Dark Master |
1887057118.00 MiB | 1239 down 42 up |
1670959706Dec 13 2022 | |
MP Faction Multiplayer faction
Usually comes with an era or is a dependency of another add-on. |
![]() Kal-Karthan Purification Force WARNING: Spoilers to The Hammer of Thursagan campaign ahead! This faction is the armed wing of Kal-Karthan society following a hypothetical scenario in which Rugnur's expedition made it to Kal-Kartha but failed to destroy Karrag's secret society, an the latter managed to defeat the orcish siege and establish its own nightmare state, where all so-called dustdiggers are systematically enslaved and murdered, only to be raised as undead minions to serve their dwarvish masters, in labor and fray alike. The army itself is composed of usual dwarvish heavy infantry, with fighter and thunderer line alignment changed from neutral to chaotic, as well as bats, ghosts and skeleton archers to fill the niche of outlaws and gryphons in mainline Knalgan army. |
Kal-Karthan Purification Force
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Kal-Karthan Purification Force |
3816280.36 MiB | 915 down 1 up |
1630924930Sep 06 2021 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Warfare of far lands An era that contains 2 entirely new factions, filled with new units and abilities, and with new ones to come. This add-on also contains a few custom sprites that were animated by yours truly. The current factions contains : The ruald kingdome : A human faction filled with lawful soldiers, similar in some aspects to loyalist but with numerous twists. Play with cheap militia and more costly soldiers. The dark cult : A faction of undeads, humans and monsters, all serving darker gods. Cultists are strong and fairly fast, creatures are fairly tanky, and undeads are agile and spread the plague. This era is fairly balanced, but could use your help to balance out things and find bugs, so feel free to contact me on the Wesnoth forums. Credit crew : Archaic era for some sprites, that I later edited and animated, as well as some projectiles. Era of magic, mostly for projectiles sprites Mechanical art thread on the forum for a few units Sounds from various UMC contents, as well as mainline Wesnoth. If anyone still need to be credited, feel free to send me a message. Current update changes : Rebalance of some units stats. -Ruald mage HP reduced to 28 instead of 30. -Patrolman damage reduced by 1 point, and price increased to 15g instead of 14g. -Brawl mage resistance to fire and cold increased to 10% fire and 20% cold. -Mistral mage resistance to fire and cold increased to 20% fire and 30% cold. Removed the heal +4 ability. -Regular's impact weakness reduced to -10% instead of -20. -Ruald infantry sword attack changed to 7x3 instead of 6x3, and removed the pierce attack. Also increased hp up to 40, effectively keeping a role of frontline unit. -Magic knight melee attack changed to 9x3 instead of 7x4, and nerfed ice bomb damage to 9x2. -Ruald crossbow parry reduced by -5% on the ranged attack, to fix the unconsistency with higher promotions. HP reduced to 36. -Wall guard health increased to 50hp instead of 46hp. -Ruald Lady flash attack damage heavily nerfed, to 7x2 instead of 10x2. -Ruald Sage gain the heal +4 ability. -Ruald scout hasn't been touched, but could get nerfed in the future. Huge thanks once again to IPS for the feedbacks and balance suggestions. |
Warfare of far lands
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Warfare of far lands |
60697095.79 MiB | 142 down 3 up |
1668288329Nov 12 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Zombie Variations Recruited Walking Corpses and Soullesses will have a random variation. Allows to configure which variations you allow (for MP, in the 'Custom Options' tab). Works both for campaigns and multiplayer. |
Zombie Variations
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Zombie Variations |
9340.00 MiB | 1268 down 1 up |
1636056254Nov 04 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() Tamanegi Jukebox (NOT a MOD) A simple jukebox for SP campaigns. In addition to core musics, the following addons will be used if installed. - UMC Music Books 1-12 - West's Chronicle I - West's Chronicle II - Archaic Sounds If you add your own tracks in music folder of this addon, they will be available from jukebox menu. |
Tamanegi Jukebox
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Tamanegi Jukebox |
285180.03 MiB | 6949 down 1 up |
1624677076Jun 26 2021 | ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Tale of Thunedain 480 YW, dwarves an' humans used to live side by side in tha Dwarven Doors for a long time, it was a relatively peaceful time indeed... but that peace was threathened once more by tha orcs. I now tell thee how our greatest hero, Thunedain held tha line an' guaranteed for us a chance to fight another day.(Normal difficulty,7 scenarios,2 talk only.) |
Tale of Thunedain
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Tale of Thunedain |
1385058513.21 MiB | 430 down 2 up |
1655919483Jun 22 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() TWLP_Music Non-mainline music for the SP campaign 'The Wolves last Path', by skeptical_troll |
TWLP_Music
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TWLP_Music |
2255306721.51 MiB | 712 down 1 up |
1637624123Nov 22 2021 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
TOP GUN EARTH (EUROPEN UNION EMPIRE) VS FIRST GALAXY EMPIRE Fight the first galactic empire by being the empire of the European Union and defend Earth. Or, being the first galactic empire, conquer Earths. The raise is done by air, so the units are space fighters, fighters, cruiser parts, ships and military bases. examples of units are: f-35,f-22a,j-20 shendugu,j-31 shenjang and su-57 tie figther, tie advanced, tie defender, tie phantom, tie stricker Warning: AI dedication long time for selection unit recruit.(repaired) |
TOP GUN
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TOP GUN |
10031600.96 MiB | 450 down 1 up |
1635960427Nov 03 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() Amaranthine Stone Music Contains music for FaeLord authored campaigns. It is included as a separate download due to Wesnoth server file size limits. One new song added as of version 1.1.2. This upload is part of vghetto port project. |
Amaranthine Stone Music
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Amaranthine Stone Music |
8802201883.94 MiB | 2686 down 1 up |
1641563422Jan 07 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Switch Leader Allows players assign another unit they own as leader, instead of the previous leader. Mainly intended for survival games. Requires wesnoth 1.15.2+. |
Switch Leader
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Switch Leader |
10420.00 MiB | 1821 down 1 up |
1626648465Jul 18 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Swamp Witch Curse A Faerie Tale for the Era of Four Moons, complete at 9 scenarios long. Protect a cursed princess as she works her way through a small adventure. |
Swamp Witch Curse
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Swamp Witch Curse |
483960.05 MiB | 571 down 1 up |
1646501580Mar 05 2022 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Survivals (War of Legends) Contains War of Legends Era variants for the current survival scenarios in mainline. Requires War of Legends as a dependency. For feedback, you are requested to head to the forum topic provided or leave the feedback in the #modding channel of the official BfW discord server with preferably pinging the add-on author, knyghtmare#8753. |
Survivals (War of Legends)
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Survivals (War of Legends) |
274760.03 MiB | 1260 down 2 up |
1625322864Jul 03 2021 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() SX RPG ADDON SX RPG ADDON is a stand-alone multiplayer ADD ON for Battle of Wesnoth. What does SX mean: ----------------------------------- Originally SX meant --Survival Extreme-- which became throughout the history of wesnoth-add-ons a synomyn for maps that feature stand-alone-Heroes, that can be upgraded in so-called --shops--, fighting against an army of creeps, which constantly increase in strengh while the game proceed. For killing creeps players are granted with gold, that is used on their side to upgrade their heroes as well, to keep up with stonger creeps and to finally kill the ai leaders. Gold from killing creeps will be generally given to ALL players. So no matter who kills the creeps, its always a good thing. A major fun factor is that players gain additional temporary moves and attacks from killing enemy units, so they are able to perform well planned killing streaks that bring even more gold to the players. In order to win, players had to kill all enemy leaders, which were boosted in strengh greatly. Players need to grow stronger from killing creeps and/or find gold from other sources to achieve this goal. All 10ish turn ai als release a batch of bosses, exceptional strong units, which need some teamplay to win against, or a very well developed single hero. While this alone is a basic hack-n-slay rpg-like approach, which attracted many players, the development of SX mapping went into 2 directions: raw maps, seen as --sandboxes-- featuring basic SX gameplay, and on the other side more elaborated maps, that took advantage of the hack n' slayish sx-gameplay and added adventure or dungeon-exploring gameplay to it. What does this SXRPG ADDON: -------------------------------- Featuring SXgameplay with RPG elements. On Top of the already existing differences among the different units, SXRPG adds 6 classes of Warriors, Clerics, Rangers, Mages, Rogues and Roguemages all with different strenghs and weaknesses. It contains so far 5 elaborated Maps/Scenarios which need 80 to 120 turn to finish in average. Each scenerio in this ADD ON is an adventure for 1 - 5 players. Any number of Players is welcome. Less players means more Gold for each player to get started with. While less players get more gold at start, but it is obvious that more players means more total income, since all players get the gold for killing creeps. As a special Feature you can define the -Starting Level- in -advanced Options- in Game-Creation-Menu, default is 0, but for more elaborated starting-Heroes you can chose higher Starting Levels. The higher the starting Level, the higher the starting gold, but all enemies also rise accordingly to the Level. I.E.: on lvl-0-start mobs start also at lvl 0, at lvl-4-start mobs start at lvl 4. (Level is NOT the default level of wesnoth units, instead a sx-dependent measure for stat multipliers) Starting at different Levels may change the Gaming Expierience and Gameplay. This Map-Pack also features new units, new terrain, theres an additional soundfile. The stuff included was mostly done by parts of the wesnoth-community and hopefully put to good use here. Credits goes out to all who find their work here implemented. Thx to all contributors. Big thx to all playtesters and people who gave suggestions. Many things implemented were suggested by players and without these ideas SXRPG would be a lot different. :) Have Fun. Give Feedback in SXRPG Thread in Wesnoth.org Forums |
SX RPG ADDON
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SX RPG ADDON |
2405048622.94 MiB | 1524 down 11 up |
1632076190Sep 19 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Struggle for Freedom Follow the Eastern Elves in the time of Asheviere (506 YW). Will they succeed in their struggle for freedom, or will a betrayal at their heart strike them at the brink of victory? (Intermediate Level, 9 scenarios) |
Struggle for Freedom
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Struggle for Freedom |
39950183.81 MiB | 1270 down 11 up |
1668699282Nov 17 2022 | ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Story of the Wose The trees are not always what they seem. |
Story of the Wose
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Story of the Wose |
9731820.93 MiB | 154 down 1 up |
1675512152Feb 04 2023 | cs, fr, ja |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Steppe Afterlife Random Afterlife Random adapted for the Great Steppe Era |
Steppe Afterlife Random
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Steppe Afterlife Random |
71540.01 MiB | 495 down 4 up |
1635988612Nov 04 2021 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Southern Nations Southern Nations. Currently these are present: Southern Elves Southern Orcs Southern Drakes Southern Dwarves Southern Mages Southern Swamplords Southern Mercenaries |
Southern Nations
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Southern Nations |
998750.10 MiB | 247 down 25 up |
1667559519Nov 04 2022 | |
MP Faction Multiplayer faction
Usually comes with an era or is a dependency of another add-on. |
![]() The Soul's Order Adding a new faction of mages: The Soul's Order. These mages no matter the cost do everything to reach immortality. In a WIP but playable state. |
The Soul's Order
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The Soul's Order |
8822230.84 MiB | 40 down 1 up |
1678686264Mar 13 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Sleuth Sisters Devyan and Dallyra are sisters, but other than that they are very different; Devyan is a rat-catcher, while Dallyra has just finished training to be a mage. However, when they overhear a plot to assassinate the local general, they show just how well they are able to work together. Novice level, 12 scenarios. Optional strategy hints are available for each scenario. This upload is part of vghetto port project. |
Sleuth Sisters
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Sleuth Sisters |
17685801.69 MiB | 651 down 1 up |
1642321535Jan 16 2022 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Skele Survivals A classic collection of survivals. * Prison Break Survivals. * Kill the Virgins! * High Sourcery Fun. |
Skele Survivals
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Skele Survivals |
281630.03 MiB | 577 down 4 up |
1644471258Feb 10 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
Shards Era Resources Non-essential resources (currently portraits) for Shards Era. |
Shards Era Resources
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Shards Era Resources |
6718440064.07 MiB | 720 down 5 up |
1659450108Aug 02 2022 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Shadow of the Abyss This map is designed for 2 Player Multiplayer or Singleplayer against AI. An intense Battleground is waiting for you. After downloading this Addon open Multiplayer start a Local-Game or connect to a Server. Then you will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2021 |
Shadow of the Abyss
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Shadow of the Abyss |
63810.01 MiB | 454 down 3 up |
1640645471Dec 27 2021 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Sepulchre of Elran Elran was the first King of the Lintair Elves and a renowned hero among them. Now, reports of undead sightings near his sarcophagus have caused the High Council of Elves to send a detachment of soldiers under the command of an aspiring sorceress in order to investigate. What shall they find inside? (Intermediate Level, 1 Scenario) |
Sepulchre of Elran
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Sepulchre of Elran |
943570.09 MiB | 777 down 4 up |
1641333009Jan 04 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Season Changer Mod This mod causes the map to adopt a different look every couple of turns, creating the effect of changing seasons. By PapaSmurfReloaded. |
Season Changer Mod
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Season Changer Mod |
85620.01 MiB | 959 down 2 up |
1675609958Feb 05 2023 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() The Dark Master Project Resources Resources for The Dark Master campaigns |
The Dark Master Project Resources
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The Dark Master Project Resources |
8175031977.96 MiB | 2858 down 35 up |
1677583223Feb 28 2023 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Era of Seafire A set of eras designed for prolonged campaings. Based on the default era. All units get AMLA's, which also raise their level. If used for a campaign, read campaigns.txt. Inspired by Dugi's RPG AMLA era. |
Era of Seafire
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Era of Seafire |
2902960.28 MiB | 753 down 3 up |
1674399356Jan 22 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Saving Elensefar Meneldur, elvish mariner of Elensefar, is driven to sea by the same orcs who attacked the city. He must gather an army willing to fight for him to regain Elensefar, his adopted homeland. (Expert level, 4 - 22 scenarios.) |
Saving Elensefar
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Saving Elensefar |
6316440.60 MiB | 2933 down 5 up |
1636910460Nov 14 2021 | ca, cs, da, de, en, es, fr, hu, it, ja, pl, pt_BR, pt, ru, sv |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Saurian Pack A modification that adds additional upgrades for selected Saurian units. All added units feature complete sets of animations. This modification is compatible with the official eras, as well as all campaigns that use the mainline Saurian units. The add-on also contains predefined resources, which can be included in custom campaigns and eras. Additional units include: - Saurian Spearwoman: Saurian Skirmisher alternative upgrade. - Saurian Warden: Saurian Spearwoman upgrade. - Saurian Seer: Saurian Soothsayer upgrade. - Saurian Prophet: Saurian Oracle upgrade. |
Saurian Pack
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Saurian Pack |
2814930.27 MiB | 1198 down 9 up |
1654244802Jun 03 2022 | pl |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Santa Must Die (Rebels Campaign) For his crimes against humanity, Santa must die. This is a campaign designed to give experience with the entire Rebels multiplayer faction. It does not introduce new units (outside of Santa himself) and features battles against the standard factions including Dunefolk. This is in no way related to standard Wesnoth continuity. 9 scenarios (1 dialogue only). |
Santa Must Die (Rebels Campaign)
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Santa Must Die (Rebels Campaign) |
2339500.22 MiB | 442 down 3 up |
1647825319Mar 21 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Sand in the Wind A new colony threatens the way of life for a group of Windriders. The young rider Musa must fight for the survival of his people. A four-scenario Dunefolk campaign. |
Sand in the Wind
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Sand in the Wind |
60285805.75 MiB | 649 down 2 up |
1642978434Jan 23 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() SX RPG MUSIC ADD ON SX RPG MUSIC is an ADD ON for SXRPG. contains: pieces from west's chronicles pieces from Nickolay (wesnoth music forum) Have Fun. |
SX RPG MUSIC ADD ON
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SX RPG MUSIC ADD ON |
4027654838.41 MiB | 1560 down 1 up |
1630663486Sep 03 2021 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Rough Desert This map is designed for 2 Player Multiplayer or Singleplayer against AI. Explore a huge Desert controlled by deadly Forces and Beasts, can you defeat them? After downloading this Addon open Multiplayer start a Local-Game or connect to a Server. Then you will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2021 |
Rough Desert
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Rough Desert |
194620.02 MiB | 491 down 4 up |
1640645475Dec 27 2021 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Gold per Village (easy handicap) Give more/less income to friends-beginners, yourself or AI. Example: Player1 gold: [100] income: [0] Player2 gold: [100] income: [+1] <------- Player3 gold: [75] income: [0] Player4 gold: [50] income: [0] With this add-on, _each village_ will give 1 more gold per turn. It thus scales with map size. Note: this add-on has no effect if you don't set any handicaps. |
Gold per Village (easy handicap)
Download
Gold per Village (easy handicap) |
5650.00 MiB | 927 down 1 up |
1636625532Nov 11 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Rogue Order After the Age of Fear, a rogue mage steals the secrets of his former order to forge a new path in the north. Feiren's theft of the Silver Tomes launches him and his wife into the midst of Elensefarian intrigue, as their possession of the secret arts now hinders the political aspirations of the last remaining silver mage. On the run, this new, rogue order must overturn a plot to monopolize the silver arts, deceive Lord Konrad II, and steal the Sceptre of Fire. A campaign focusing on exploration and stealth tactics. (Intermediate level, 8 scenarios.) |
Rogue Order
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Rogue Order |
4014571838.29 MiB | 253 down 4 up |
1679077515Mar 17 2023 | de, fr, uk |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Road Movement Bonus Are you annoyed at seeing roads on the map and not being able to move faster on them? Perhaps you're a wargamer who is used to a road movement bonus. Well fret no longer! This little modification will give your units a speed boost as they march along those fine roads. How much, I hear you cry, well that's up to you. Choose your speed boost but my advice would be not to overdo it and keep it at a moderate 20%. Or go nuts. Up to 100% is available. Version 2 is a complete remake that squashes a rare incompatibility with some add-on abilities. Better yet the dots over their heads have migrated to the status bar where they are less distracting and even offer a tool-tip to explain themselves. |
Road Movement Bonus
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Road Movement Bonus |
102800.01 MiB | 1002 down 5 up |
1676052146Feb 10 2023 | de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Trials of Tyco In the waters off the coast of the Green Isle, the Merfolk are undergoing retribution from their old enemies, while their leader, Lord Typhon, is off accompaning Prince Haldric to the new land of Wesnoth. He will be the son of Typhon, Tyco, who will have to face the threats looming over his people. (Easy/Intermediate Level, 11 scenarios.) This is an old campaign ported from the 1.6 version of Battle for Wesnoth with some little changes and improvements. Bugs can be reported to argesilao2019@yahoo.com |
Trials of Tyco
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Trials of Tyco |
21218472.02 MiB | 200 down 1 up |
1675267402Feb 01 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Rise of the Dunefolk Rise an empire from few villages in the deserts. Defeat your enemies and find allies in the hostile environment. Travel through difficult terrains only to get home and confront your worst enemy. |
Rise of the Dunefolk
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Rise of the Dunefolk |
584780.06 MiB | 1303 down 2 up |
1635248621Oct 26 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() RftA_Music Non-mainline music for the SP campaign 'Return from the Abyss', by skeptical_troll |
RftA_Music
Download
RftA_Music |
2150809420.51 MiB | 2238 down 1 up |
1626814395Jul 20 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Return of the Legions
(Chapter I,II and III) Years after the defeat of Mal Ravanal, echoes of his dreadful reign over Wesnoth can still be heard deep in the Northlands. Lead the elves of the Silent Forest to discover the rise of another legion of the undead. now, it is a part of The Dark Master project so if finished, the player will have an extra hero on The Dark Master Version 0.5.0 (Note: I am not the original creator. I found this campaign on Wesnoth 1.2 and I liked it so I tried to revive it.) (Chapter I,II and III -23 scenarios (5 epilogues) considered completely playable but need improvement. The Dark Master Project Ressources is required) |
Return of the Legions
(Chapter I,II and III)
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Return of the Legions
(Chapter I,II and III) |
1580400.15 MiB | 861 down 13 up |
1669757627Nov 29 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Return of Sir Charles An inquisitive young man starts messing around with his sister's grimoires and tries to summon a wyvern; instead, he gets Sir Charles Davenport, who then has to be returned to his own world. Intermediate level, 15 scenarios. |
Return of Sir Charles
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Return of Sir Charles |
9949750.95 MiB | 408 down 1 up |
1662233965Sep 03 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Reign of the Lords Portraits The Reign of the Lords is an awesome era which adds hundreds of new 4th and 5th level units. This add-on is the portraits for that era. NOTE: THIS ADD-ON REQUIRES the Reign of the Lords to be INSTALLED to run the era. |
Reign of the Lords Portraits
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Reign of the Lords Portraits |
4390659441.87 MiB | 6038 down 1 up |
1635673372Oct 31 2021 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Reflections Adds reflections to Wesnoth. |
Reflections
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Reflections |
55329565.28 MiB | 270 down 8 up |
1678529965Mar 11 2023 | de, sv |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Red Winter Reborn 501 – Years Wesnoth – Season of Winter The Turmoil of Asheviere… The isolated populace of the Estmark Mountains are known for their warrior prowess and for their military academy at Estlyn. Asheviere, desiring to use these warriors to strengthen her hold on the throne, sent emissaries in an attempt to gain their aid. The proud people of the Estmarks declined to join Asheviere, and the Dark Queen would soon respond with an answer of her own... Play as these proud Humans from the Estmarks, resist against Queen Asheviere, and discover the legacy of the Esterian people. All the while, as mortal forces clash in combat, an unseen force seeks release from her prison... Features: -- A Planned 7 Scenario Loyalist campaign, with story interludes. (2 Scenarios Ready) -- Emphasis on Story and Characters, with custom traits to make the characters more unique! -- Custom music from the UMC Music Books. -- A focus on higher level units. All of the player's units are level 2 or higher! -- Limited forces. You cannot recruit new units for this campaign, only recall! -- 3 Planned Massive Battle Engagements (Scenario One, Four, and Seven) Note: This addon includes some UMC music, which is included in this campaign. This is why the file size is relatively large. Version 0.16.1 - Public Release, Two Scenarios Ready |
Red Winter Reborn
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Red Winter Reborn |
4364584041.62 MiB | 780 down 1 up |
1653893096May 30 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Random Units Instead of the normal recruit list, you recruit randomly chosen units. Includes options to change the selection algorithm. |
Random Units
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Random Units |
144090.01 MiB | 493 down 2 up |
1632798994Sep 28 2021 | eo |
Other Other
Add-ons which do not fit any other category. |
![]() QQ Dependency Manager Metamod that makes sure all players have all required addons installed to play quequo's mods. Helps to mitigate oos errors. |
QQ Dependency Manager
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QQ Dependency Manager |
2720.00 MiB | 526 down 1 up |
1640878981Dec 30 2021 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Ultimate Wesnoth Survival More advanced version of the classical TSW Survival known simply as The Scrolling Survival. Choose from the multitude of options available to tailor your game to your mood. To get the most of it you should enable the xp mod, otherwise the game may prove to be simply impossible to beat. You can also experiment with other mods available although my personal recommendation would be xp mod and xp mod only. For those of you who are not familiar with the concept of a scrolling survival - basically you get to kill a lot of bad guys :) Good luck and have fun! |
Ultimate Wesnoth Survival
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Ultimate Wesnoth Survival |
20102431.92 MiB | 297 down 24 up |
1679506372Mar 22 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Knights of the Silver Spire The story of the Knights of the Silver Spire and their battles against the evil Crimson Duke to keep the Northlands safe. (Intermediate level, 9 scenarios, 3 endings). Can be played with or without the War of Legends add-on (it replaces undead units with vampire ones and makes the campaign better). Please give feedback on the forums, it would be greatly appreciated. |
Knights of the Silver Spire
Forum topic
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Knights of the Silver Spire |
24763172.36 MiB | 828 down 1 up |
1658863097Jul 26 2022 | fr |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Arena Survival Fight waves of enemies to challenge Arena Gods |
Arena Survival
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Arena Survival |
19861961.89 MiB | 2500 down 122 up |
1674749150Jan 26 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Stranger in Wesnoth Intermediate-level campaign featuring the adventures of a bemused spy who landed in Wesnoth from a completely different universe. 15 scenarios. |
Stranger in Wesnoth
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Stranger in Wesnoth |
89661608.55 MiB | 423 down 1 up |
1661957904Aug 31 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Expendable Leaders 2 Allows leaders to promote level 3 and 4 units to the rank of general. Generals can recruit, but cannot appoint other generals. Also allows leaders to appoint messengers. Messengers can promote units to generals in the leader's stead. Only one messenger may be appointed per unit that has reached level 3 and only one general may be promoted per messenger. Upon being promoted to general, the unit loses all MP for that turn. Messengers are marked with a loyal icon, while generals are marked with a silver crown. It is also possible to always promote the first recruited unit to a general, if it is the only unit you control or if you do not already have a general. For this, check Create Deputy or Recurring Deputy in the Custom Options menu. Intended for use with Age of Lords, but can be used in with any Era. Compatible with Revolution and Civil War (Generals do not prevent rebellions). Original mod by Eagly 11. |
Expendable Leaders 2
Download
Expendable Leaders 2 |
88460.01 MiB | 840 down 1 up |
1649520400Apr 09 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() Project Thursagan Music This add-on is a resource package providing music for The Hammer of Thursagan with Bosses. |
Project Thursagan Music
Download
Project Thursagan Music |
4201819240.07 MiB | 143 down 1 up |
1674426903Jan 22 2023 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Sire's Scenarios A collection of two standalone scenarios created by Sire. It has been ported over from the 1.4 branch. Woodcutters - Play as a band of Northerners against Loyalist and Elvish forces as you attempt to cut down forests for the war effort. Intermediate Level The Night Watch - Play as a small garrison of soldiers and the local populace to fend off overwhelming outlaw and undead forces. Intermediate Level Version 1.2.1b - Ported to Wesnoth the 1.6 branch. |
Sire's Scenarios
Forum topic
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Sire's Scenarios |
321870.03 MiB | 311 down 1 up |
1649713001Apr 11 2022 | de |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Progressive Mod Progressive Mod Beta 2 Players are allowed to advance units before the game starts. Icons indicate if a unit has the ability to level up. Advancement options are listed in unit's context menu. Explore new strategies with 2nd and 3rd level units reinforcing your ranks without extra unit cost. Progressive mod also calculates extra unit statistics, allows the setting of unit advancement and marks fallen units on the map. There are many settings to adjust the mod. Try different mod settings. Play Progressive Mod against AI. Unit statistics are available on the side pane as an extra unit trait marked with the ⚔ icon. Do not mix Progressive mod with other advancement selecting mods to prevent any interference. |
Progressive Mod
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Progressive Mod |
1460300.14 MiB | 725 down 5 up |
1644437429Feb 09 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() ProWesnothStart-modf(PWSM) pro start,you can dl ProWesnothStart |
ProWesnothStart-modf(PWSM)
Download
ProWesnothStart-modf(PWSM) |
78390.01 MiB | 36 down 4 up |
1675598760Feb 05 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Princess Nilwyn This campaign is about an elven princess, getting kidnapped. Your task is to liberate her. This campaign is finished and tested. (Medium Difficulty, 7 Scenarios) I'm happy about any feedback: write an email to anagkai_wesnoth@keraunos.de -version 1.2.2: fixed some spelling misstakes and gave the scenarios english ids -version 1.3.0: superior balancing changes, small storyline changes, some changes on maps This upload is part of vghetto port project. |
Princess Nilwyn
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Princess Nilwyn |
198580.02 MiB | 903 down 2 up |
1641545819Jan 07 2022 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Platoon Wars Era Modern warfare between the army and terrorists. |
Platoon Wars Era
Forum topic
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Platoon Wars Era |
94597299.02 MiB | 490 down 1 up |
1636650817Nov 11 2021 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() PlatinumRealm MP Era Provides each faction with unique leaders, while also getting rid of the unbalanced level 4 units that were added to Wesnoth at past to some of the factions. Best paired with the Soul Crystals Leader Revival mod (do not enable that mod's leader downgrade, as the unique leaders in this era are unrelated to any tree). |
PlatinumRealm MP Era
Forum topic
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PlatinumRealm MP Era |
48360.00 MiB | 349 down 6 up |
1635605735Oct 30 2021 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() XP Bank Need to urgently level up a unit? some high level unit of yours stole the otherwise useful XP? have a lot of units with small amount of exp? a unit with a lot XP is about to die? well, you came to the right place! this mod provides players a rightclick option to store any units' EXP, and then transfer it to any other one through a somewhat bank-like system, negating all the problems listed above. If you like my mods I would also highly recommend checking out Great Steppe Era Changelog: 1.5.1 Release - added russian translation 1.5.0 Release - ported to 1.15/1.16 1.4.3 Release fixed the mod not working 1.4.2 Release fixed a 1.14-related bug, and added compatibility for an upcoming mod of mine 1.4.1 Release fixed the advancement filter menu appearing after the advancement selection menu on 1.13 1.4.0 Release fixed a huge bug in the 1.13 version of the addon, merged the MP/SP version of the mod for 1.13 1.3.2 Release the xp bank menu won't show up on a unit if there are at least 2 enemy units next to him/her. This way the ability should be a bit less abusable. 1.3.1 Release made the advancement filter toggling option only affect the side of the player toggling it, and not everyone (why haven't i added that before?!) 1.3.0 Release added an 'advancement filtering' option in 'XP Bank' menu. If this option is enabled, then if a unit levels up normally (without using the 'Withdraw' option) then the player whose unit it is gets option whether to let the unit level up, or deposit all it's exp. this can help prevent exp accidentally being wasted on something unwanted, and prevent the need to constantly deposit from all units. NOTE: you will still see the advancement choosing option before this option appears, but it only matters if you decide not to deposit exp from the unit. 1.2.3 Release raised the maximum xp head-start to 100 1.2.2 Release in mp campaigns, the exp will no longer reset at the start of a non-first scenario 1.2.1 Release when sending exp to someone, only the sender, and the reciever will see the message about it 1.2.0 Release added a 'Send XP' option (rightclick menu on allied leaders) hopefully this will enable more teamwork 1.1.1 Release gave the xp bank menu a portrait (it's the tomb guardian from DM). 'Deposit All' option now uses a repeated version of the sound used by the 'Deposit from this unit' menu. the 'invalid WML' message hopefully shouldn't pop up anymore 1.1.0 added the 'Deposit All' option 1.0.0 Release the initial release |
XP Bank
Forum topic
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XP Bank |
140990.01 MiB | 2954 down 6 up |
1636980147Nov 15 2021 | ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Start of the War Witness, firsthand, the beginning of the endless war between dwarves and trolls. (Expert Level, 6 scenarios) This campaign was ported from 1.10 as part of the ongoing porting project. |
Start of the War
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Start of the War |
338740.03 MiB | 649 down 4 up |
1640277486Dec 23 2021 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Peninsula Survival 4-player map with monster spawns |
Peninsula Survival
Download
Peninsula Survival |
104790.01 MiB | 573 down 1 up |
1637789911Nov 24 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Pax Romana (stock 1.14) Warning: The official 'Pax Romana: The Rise of Vespasian' add-on is not available for BFW-1.16. This add-on was not uploaded by its author. Pax Romana: The Rise of Vespasian Follow a young Roman plebeian named Vespasian in his rise to the rank of Emperor of Rome. This campaign contains 18 scenarios. Many atwork comes from the Imperial Era (mainly Turin's sprites). I'd like to thank UnwiseOwl for allowing me to use them. The language of the texts is not of high quality since I've always been English-challenged. Only the 'easy' difficulty level is available for selection. NB: to play this campaign, you have to load the core 'Bienvenue' available after the dependency add-on is installed. You'll be ready to select the 'Pax Romana' scenario through the 'Campaign' menu. The needed 'core' can be loaded following these steps: - Start wesnoth and go to -> 'Preferences' -> 'Hotkeys' - In 'Search' box, enter 'core' - Press 'Add Hotkey' then press CTRL+SHIFT+k, and close dialog. - In main 'Title Screen', press CTRL+SHIFT+k to open 'core' selection dialog. - Select item 'Bienvenue (Wesnoth 1.14 core)'. The next time you start Battle for Wesnoth, it will start with the last active core. To go back to 1.16: you have to press CTRL+SHIFT+k and select the 'Wesnoth (Default)' core. Please do not report any problem with this add-on in the official feedback thread for 'Pax Romana: The Rise of Vespasian'. |
Pax Romana (stock 1.14)
Forum topic
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Pax Romana (stock 1.14) |
31260832.98 MiB | 211 down 2 up |
1672187741Dec 28 2022 | en_US |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Panther Lord An Era of Four Moons campaign complete at 14 combat scenarios in length. Expert level. An outcast of your people for your unusual companion you find yourself called back into their service to fight off imperialist encroachment. |
Panther Lord
Download
Panther Lord |
7341970.70 MiB | 574 down 3 up |
1645663232Feb 24 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Outrun the Flood Any side can initiate an unstoppable flood during its own turn. Water will rise and engulf the neighboring lands drowning anyone stuck in its depths. Who will grab that's called a victory first in the doomed land? |
Outrun the Flood
Download
Outrun the Flood |
104080.01 MiB | 547 down 1 up |
1638039757Nov 27 2021 | ru |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Orocia Random Mod Orocia - survival with custom upgrade sets, weapons, tents of allied units, maps and random waves of Ageless Era units. |
Orocia Random Mod
Forum topic
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Orocia Random Mod |
648240.06 MiB | 1135 down 5 up |
1679071314Mar 17 2023 | |
SP/MP Campaign Single/multiplayer campaign
After install the campaign will show up both in the list you get when choosing “Campaign” in the main menu, and in the map list in the multiplayer “Create Game” dialog. |
![]() Ooze Mini Campaign You are an ooze, and you are hungry. Devour the foolish intruders that have entered your domain! Four levels, including an RPG level. Multiplayer: For network game latest version is recommended! (Novice level, 4 scenarios.) Maintainer :Cure |
Ooze Mini Campaign
Forum topic
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Ooze Mini Campaign |
16417291.57 MiB | 920 down 1 up |
1644131237Feb 06 2022 | cs, it, ja, pl, ru |
SP/MP Campaign Single/multiplayer campaign
After install the campaign will show up both in the list you get when choosing “Campaign” in the main menu, and in the map list in the multiplayer “Create Game” dialog. |
Ogre Crusaders Ogre Crusaders is a hybrid campaign, playable either alone or with 2 players. An exciting crusading adventure (7 scenarios) awaits you. Each scenario will be very different from the previous one and will set different goals for you, which can only be achieved with skilled teamwork. Demonstrate ogrish determination and cunning to defeat the enemy army, go deep into their lands, capture a large city and destroy their holy sites! Changelog: 2.0.2 Release -Barkuk's portrait is now shown on the right side of the screen instead of on the left, and flipped (to make him stand out from Shrogg a little more) 2.0.1 Release -fixed serious bug if you had the old version of the campaign installed 2.0.0 Release -renamed the campaign from 'Northern Crusade of Shrogg Stoneface' to 'Ogre Crusaders' -added tutorial scenario -added 2 more scenarios besides the tutorial -heavily changed most scenarios -expanded the lore (story/dialog) -all scenarios now have a pre-battle map similar to mainline campaigns 1.0.1 Release -enemies in the first scenario now have less gold/income and can't recruit jousters on easy/normal difficulties 1.0.0 Release the initial release |
Ogre Crusaders
Forum topic
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Ogre Crusaders |
99634539.50 MiB | 1021 down 5 up |
1658593631Jul 23 2022 | ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Northern Forces This is a human / bone soldier campaign, – 19 scenarios (2 story-only), all playable. This upload is part of vghetto port project. |
Northern Forces
Forum topic
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Northern Forces |
1056699610.08 MiB | 1108 down 1 up |
1642051091Jan 13 2022 | de |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Non-Fatal Wounds: maimed edition This is an extension of the Non-Fatal Wounds add-on by Octalot and Armagedonus that adds lasting injuries to your units whom nearly escaped death. Your units can recover from non-permanent injuries instead of progressing to the next level. permanent injuries can be disabled permanent injureies include: death, undead-ghost,undead-zombie,non-canonical fear based wounds have a chance of being healed when you defeat an apponent while affected by them Non-Fatal Wounds needs to be disabled to prevent it from running twice, but it still neends to be installed for Maimed Edition to work. |
Non-Fatal Wounds: maimed edition
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Non-Fatal Wounds: maimed edition |
68110.01 MiB | 220 down 9 up |
1661277780Aug 23 2022 | |
Core Core/Total Conversion
Cores enable total conversion of The Battle for Wesnoth. A core can replace all the content in Wesnoth: when a different core is loaded, the regular units, terrains and the like do not exist. This can be used to provide a completely different game experience. |
![]() Support 1.10-1.14 cores The cores to run the campaigns from past versions: - 'Selamat (1.10)' core to support running 'Selamat Datang di Wesnoth!' add-on - 'Chào mừng (1.12)' core to support running 'Chào mừng đến với Wesnoth!' add-on - 'Bienvenue (1.14)' core to support running 'Bienvenue à Wesnoth !' add-on - 'Bienvenue (1.14)' core to support running 'Half Civ (stock 1.14)' add-on - 'Bienvenue (1.14)' core to support running 'Pax Romana (stock 1.14)' add-on - 'Bienvenue (1.14)' core to support running 'Napoleonic Wars (stock 1.14)' add-on - 'Bienvenue (1.14)' core to play 'any' UMC campaign from version 1.14 (see below). This 'core' can be selected following these steps: - Start wesnoth and go to -> 'Preferences' -> 'Hotkeys' - In 'Search' box, enter 'core' - Press 'Add Hotkey' then press CTRL+SHIFT+k, and close dialog. - In main 'Title Screen', press CTRL+SHIFT+k to open 'core' selection dialog. - Select 'Wesnoth 1.10', 'Wesnoth 1.12' or 'Wesnoth 1.14' core based on the campaigns you're interested in. - Select 'Wesnoth 1.14' core for playing *and observing* 'Half Civ (stock 1.14)' multiplayer. With this add-on, you are able to run campaigns from 1.14 in BFW 1.16 by loading the 'Bienvenue (1.14)' core. If your favorite 1.14 add-on is missing on the current add-on server, you can play it locally by following these straightful steps: - download the campaign of your choice from BFW 1.14 add-on server (with the 1.14 client or the web browser to https://addons.wesnoth.org/1.14) - move the directory to the user directory for the version 1.16 of wesnoth - edit the _info.cfg file to add the following line inside the [info] section: core=core_1_14 - That's all! No script, no further edit. The next time you start Battle for Wesnoth, it will start with the last active core. To go back to 1.16: you have to press CTRL+SHIFT+k and select the 'Wesnoth (Default)' core. |
Support 1.10-1.14 cores
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Support 1.10-1.14 cores |
81317517.76 MiB | 1457 down 33 up |
1676035189Feb 10 2023 | et, hu, id, gl, sk, vi, ca, cs, de, fr, it, ja, pl, pt, ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Nightmare to the Throne This is the regular, mainline Heir to the Throne campaign with a fourth difficulty level added. Choose the “Ruler” difficulty to try HttT on nightmare! Changelog 0.9.0: first release version 0.9.1: increases reward for Cliffs of Thoria 0.9.2: slightly increases difficulty of the first scenario 0.9.3: increases difficulty of Snow Plains, Cliffs of Thoria, and Underground Channels |
Nightmare to the Throne
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Nightmare to the Throne |
1140078010.87 MiB | 799 down 4 up |
1638611771Dec 04 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Napoleonic Wars (stock 1.14) Warning: The official 'Napoleonic Wars' add-on is not available for BFW-1.16. This add-on was not uploaded by its author. Napoleonic Wars 11 scenarios and a tutorial following the career of Napoleon Bonaparte. Is about 98% complete and released for beta-testing. Only the 'easy' difficulty level is available for selection. NB: to play this campaign, you have to load the core 'Bienvenue' available after the dependency add-on is installed. You'll be ready to select the 'Napoleonic Wars' scenario through the 'Campaign' menu. The needed 'core' can be loaded following these steps: - Start wesnoth and go to -> 'Preferences' -> 'Hotkeys' - In 'Search' box, enter 'core' - Press 'Add Hotkey' then press CTRL+SHIFT+k, and close dialog. - In main 'Title Screen', press CTRL+SHIFT+k to open 'core' selection dialog. - Select item 'Bienvenue (Wesnoth 1.14 core)'. The next time you start Battle for Wesnoth, it will start with the last active core. To go back to 1.16: you have to press CTRL+SHIFT+k and select the 'Wesnoth (Default)' core. Please do not report any problem with this add-on in the official feedback thread for 'Napoleonic Wars'. |
Napoleonic Wars (stock 1.14)
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Napoleonic Wars (stock 1.14) |
8787124883.80 MiB | 293 down 1 up |
1671312683Dec 17 2022 | |
Other Other
Add-ons which do not fit any other category. |
![]() Mod Amla Plus A modification that gives more AMLA options. |
Mod Amla Plus
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Mod Amla Plus |
83040.01 MiB | 848 down 1 up |
1636040967Nov 04 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Case of the Missing Scepter Warlock Homz must locate a missing scepter and stop a plot by his nemesis to over-run the world with an army of undead. This upload is part of vghetto port project. |
Case of the Missing Scepter
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Case of the Missing Scepter |
9320950.89 MiB | 637 down 1 up |
1642870116Jan 22 2022 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Mini Maps Collection A collection of minimaps from 1.14's Mini Isar and Mini Maps addons. Contains 8 maps for 2 players and 7 maps for 4 players including Mini Isar, Micro Isar, Modified Closed Relation and others |
Mini Maps Collection
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Mini Maps Collection |
45500.00 MiB | 388 down 1 up |
1641434956Jan 06 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Mercenary Band Before the Fall, a new group of humans entered the continent. The mercenary Aragwaithi bands came across the vast sea, and were involved in settling many disputes before the Fall. This is the story of one such band. Feedback is welcome and necessary. This campaign is very rough around the edges. It is also practically fractal in its vast quantities of edges, and <sarcasm>definitely not</sarcasm> an excuse for a campaign with the Aragwaith as the main faction. If you find the campaign hard, I recommend that you mostly recruit Guards (level 2/3 swordsmen) and a few leadership units (level 2/3/4 spearmen). V 0.9.3: removed some bugs and buglike occurences. (Intermediate difficulty; 12 scenarios + 1 epilogue) |
Mercenary Band
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Mercenary Band |
536130.05 MiB | 982 down 6 up |
1647278196Mar 14 2022 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Random Map Pack Just some random maps that I modified years ago. |
Random Map Pack
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Random Map Pack |
50340.00 MiB | 396 down 1 up |
1642256920Jan 15 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Mountain Witch Young witche Hana and dancer Sally helped the last elf survive. There was a surprising fact in the shadow of the elves extinction. To solve the mystery of the extinction of the elves, three people go on a journey to find the treasure of the elves. Please use the new summoning method and medicine preparation to lead the witch to victory. |
Mountain Witch
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Mountain Witch |
2977163828.39 MiB | 1803 down 3 up |
1641897009Jan 11 2022 | ja |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() LotI Advancements Adds LotI advancements for default era units in multiplayer. |
LotI Advancements
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LotI Advancements |
23560.00 MiB | 1032 down 2 up |
1658086396Jul 17 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Revolution Four brothers attempt to escape slavery but end up leading the rebels in the 2nd civil war of Wesnoth. Not yet finshed. If you find any problems please email me at caleb.elkevizth@gmail.com *note* Dying Slaves turn back into Slaves once at full health. Recent updates : Massive changes to story, this now fits in with the official Wesnoth timeline; Fixed tons bugs in the first 4 scenarios thanks to white_haired_uncle; Fixed some balancing issues and made dialogue more believable. Fixed MAJOR issues in the 10th scenario which made it nearly unplayabe |
Revolution
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Revolution |
1744320.17 MiB | 537 down 3 up |
1645579793Feb 23 2022 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Lonely Era The Lonely Era is a new collection of six selected superior solitary sides with interesting and unusual abilities, traits and attributes. It has been extensively revised and rebalanced over the last few years from the original era and the constituent factions. Included are: 1) Santa's Helpers are his Elves as well as animated pine trees. They are an updated faction based on the Merry Christmas Campaign. Beware of Elves bearing gifts though, the presents are very distracting. They are unique in not having standard levels, they each can gain up to 4 special abilities via AMLA but always remain at level 1. Of course there are also Flying Reindeer and Christmas Seals. 2) Gremlins are an all teleporting race of elusive ethereal creatures. Individually fragile they work together using their tremendous mobility to swarm and overwhelm their enemies. Their mages are perhaps the ultimate glass cannons but if you can somehow keep one alive long enough it might even get to level 5 and become immortal. 3) Vaeringjar are a Viking faction allied with Wolfkin. The vikings eschew ranged weapons as well as sissy ideas like dodging blows but are a very, very hardy lot. They also have a unique herbalist unit that can inspire berserker rage in adjacent vikings for a turn. The wolfkin are lithe and armed with bows and teeth on the other hand. They are also very agile in contrast to the vikings. As nocturnal hunters they are devastating at night and almost helpless in the day. 4) Avians are cold loving, water hating bipedal birds. Their hollow bones and feathers make them vulnerable to fire and blunt weapons. They are unique in having cheap level 0 healers. Unusually their leaders are not drawn from the ranks but form a separate class only selectable as leaders. Tamed Albatrosses to patrol the awful waters. 5) The Deep Ones - Slimy, slippery, blasphemous fish-frogs of the nameless design - living and horrible - have now been sighted on the edge of Wesnoth. Mutants who slowly evolve from human to monster these creatures are nothing to be trifled with! An all water faction they are quite capable of holding their own against the landlubbers. 6) Jephrifs live far up in the sky, miles above land. Away from even the most basic things most other races take for granted, such as solid ground, their society developed to be quite alien indeed. In recent times, jephrifs began descending from the skies to participate in combat against other races - apparently for their own amusement, seeing life as a game. These are challenging factions to master. Each has odd strengths and weaknesses that require some thought to get the best out of. It can be combined with the Everfell Era, Age of Trials or Dov's Maps 'n Mods if both are installed. |
Lonely Era
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Lonely Era |
71791896.85 MiB | 1190 down 24 up |
1676232007Feb 12 2023 | de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Legend of the Invincibles Sometimes, people don't embrace the tempting powers of darkness because of desires to rule, but merely for survival. Can the dark powers be used to fight against dark schemes with no limits or will they eventually corrupt its users? A massive 200 scenarios long campaign divided into 2 parts, each of them consisting of five substories. The chapters offer a varied character development and changing strategies throughout. Although preserving the traditional Wesnoth gameplay, there are also many powerful items to collect, as well as a level-up system for all units that goes beyond the L3 limit. Your recalls will be all the more unique and fun to use due to the many power-ups obtained throughout this campaign. Also contains two coop multiplayer scenarios related to the campaign. The campaign has two spin-offs, 'The Beautiful Child' and 'Affably Evil'. The campaign 'Kill the King' is also related. |
Legend of the Invincibles
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Legend of the Invincibles |
1423714313.58 MiB | 11058 down 2 up |
1668817478Nov 19 2022 | de, ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Fall of Wesnoth As the beloved human empire of Wesnoth becomes lazy and arrogant in it's peaceful state of happiness, Emperor Dantair demands the creation of another sun in a desperate hope for the destruction of evil. Or is it all for a different purpose? A man named Alitar sees it that way, and now he must survive the most evil inhabited lands if he is to stop chaos from rising, and Wesnoth from falling... This is the story of The Fall of Wesnoth. This upload is part of vghetto port project. |
The Fall of Wesnoth
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The Fall of Wesnoth |
4003773738.18 MiB | 2202 down 2 up |
1641993844Jan 12 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Legend_of_Far_North Tale of Karun the Black Eye, greatest of the orcs, depicting his struggle for orcish unity, his long war with the humans, his successes and his tragic death (Intermediate level, 18 scenarios.) |
Legend_of_Far_North
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Legend_of_Far_North |
44653884.26 MiB | 577 down 2 up |
1660841791Aug 18 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Leader of the Drakes Leader of the Drakes is killed by assassins. Orcs are coming to the islands, that the drakes call home. Who will be the next leader? Who will save drakes from enemy invasion? 3 scenarios, medium difficulty. |
Leader of the Drakes
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Leader of the Drakes |
152290.01 MiB | 747 down 1 up |
1635230197Oct 26 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Tactics Puzzles A collection of Wesnoth tactics puzzles, inspired by the ones in chess. In these puzzles, everyone is given a 100% chance to hit, and you have to achieve some goal like killing an enemy leader without losing any of your own units. In order to do that you'll have to make optimal use of hexes, leadership or illuminates, etc. Has 7 puzzles so far, will add more later! |
Tactics Puzzles
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Tactics Puzzles |
3371690.32 MiB | 405 down 1 up |
1644790357Feb 13 2022 | it, ja |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Leader Magic Mod Allows the leader of each player side to use a wide variety of spells, with a simple mana system that controls the cooldown. Usable both in MP and singleplayer campaigns Ported to 1.16 by ForestDragon as part of the Wesnoth Modders Guild project. link to our discord server: https://discord.gg/K9N56hqGTm Changes from the original 1.14 version: v1.1.6b -fixed the annoying 'xmm_reborn' unstore bug filling up the chat whenever any unit dies with this mod enabled v1.1.6 (update made by ForestDragon) -new summon spells: summon swamp lizard, summon sea serpent, summon death knight -new curse spell: curse of hydra (blessing of hydra but reversed) -buffed Book of Necromancy - now it turns the unit into an undead 1 level higher than the taker (lvl0 becomes skeleton, lvl1 becomes revenant, lvl2 becomes lich, lvl3 and above becomes Ancient Lich), as previously it wasn't worth the 20 mana cost v1.1.5c (update made by ForestDragon) -fixed damage spells not triggering death events v1.1.5 (update made by ForestDragon) -ported to 1.16 -new crafting spell: Explosive Rune: creates a rune that deals fire damage to the first enemy that steps on it. scales with caster level -new crafting spell: Healing Rune: creates a rune that heals the first enemy that steps on it. scales with caster level -new crafting spell: Holy Water: creates a bottle of holy water which gives arcane on melee attacks until the end of the scenario -new utility spell: Instant Fortress: creates a castle with a keep around the caster -new curse spell: Curse of the Serpent: each turn, all living enemies have a 15% chance to be poisoned -new curse spell: Curse of Yechnagoth: Enemy units currently in your vision gain -1 MP,-1 damage, and -6 HP till the end of this scenario (basically Blessing of Eloh but reversed) -added mod options to Leader Magic Mod: -players can choose starting mana, ranging from 0 to 20 -Book of Necromancy now turns lvl4 and above units into Ancient Liches, and lvl2 units into Revenants -Bless of spells have been renamed to Blessing of -Bless to the Selected Ones has been renamed to Blessing to the Chosen Ones -added animations to fire beam and ice beam -improved lightning bolt's animation, now it is properly positioned -fixed ice beam/fire beam not using cold/fire damage -fixed random summon using outdated unit ids -fixed damaging spells being able to target petrified units |
Leader Magic Mod
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Leader Magic Mod |
376070.04 MiB | 789 down 5 up |
1672155825Dec 27 2022 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Lazersquad Based on Laser Squad and Rebelstar Lazersquad - equip and use your squad of elite space marines to defeat your opponents! Inspired by 'Laser Squad' and 'Rebelstar'. |
Lazersquad Based on Laser Squad and Rebelstar
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Lazersquad Based on Laser Squad and Rebelstar |
300040.03 MiB | 270 down 3 up |
1639437568Dec 13 2021 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Ladder Era Balanced version of the Default Era for competitive play. May be used only with approved maps. Adds modified versions of Den of Onis, Hamlets, Silverhead Crossing, The Freelands and Fallenstar Lake maps. Provides a map picker for selecting random map from a pool of approved maps. Changes comparing to the Default Era: Leaders - Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era) - Pikeman, Red Mage, White Mage, Elvish Sorceress, Trapper and Rogue removed from the leader pools - Removed leaders from the manual selection pool that are not present in the random selection pool Drakes - Drake Fighter: 30% defense in shallow water - Drake Burner: -50% cold resistance Knalgan Alliance - Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed. - Footpad: melee blade 5-2 - Poacher: 32 hitpoints - Ulfserker: 20 gold - Thunderer: 16 gold - Guardsman: ranged attack 6-1 Loyalists - Spearman: ranged attack 5-1 - Bowman: melee attack 5-2 - Cavalryman: 18 gold - Heavy Infantryman: -10% cold resistance Northerners - Orcish Archer: ranged pierce attack 5-3 Rebels - Elvish Shaman: no dextrous trait, ranged attack 3-2 - Merman Hunter: 32 hitpoints, 60% defense in deep water Undead - Vampire bat: no intelligent trait - Skeleton Archer: 15 gold |
Ladder Era
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Ladder Era |
1356780.13 MiB | 1830 down 2 up |
1674232060Jan 20 2023 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Apple Sauce A humorous and short multiplayer scenario about an argument between to town guards |
Apple Sauce
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Apple Sauce |
14130.00 MiB | 214 down 1 up |
1657385822Jul 09 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Labyrinth of Cornet A mischievous cat has opened the lid of the 'Demon cauldron' on display at the Cornet Museum! The magical power of the 'Demon cauldron' turns the museum into a labyrinth, and monsters overflow from the cauldron. This campaign is one of the quests for the add-on 'Castle of Evil Spirit' that is currently being created, and is an add-on that is almost a roguelike game. |
Labyrinth of Cornet
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Labyrinth of Cornet |
2069024319.73 MiB | 539 down 6 up |
1644637673Feb 12 2022 | ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Pool of Ek In this 5-scenario campaign, you are the respected Leader of the frogfolk tribe. A malignant pool of green slime threatens the entire swamp, and it is up to you to get somehow rid of it. The powerful army at your command consists entirely of frogs, mushrooms, and bugs. All custom-made units are thoroughly animated with attack animations, death animations, and more. The small maps are almost puzzle-like, and present a multitude of exciting tactical challenges. A casual player will probably win on Easy. A pretty good player will enjoy a nice challenge on Normal. Hard is winnable, but definitely hard. NOTE 1: This is a small campaign with a deep story. Players who skip the dialogue may become confused about what they need to accomplish. NOTE 2: The hefty file size is due to a special animated title, which is totally worth the several extra seconds of download time, in my opinion. (Intermediate level, 5 scenarios) |
The Pool of Ek
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The Pool of Ek |
3026162328.86 MiB | 780 down 5 up |
1674918986Jan 28 2023 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Make HttT Anime Again 'The only secret was that it was possible...' Replaces HttT and Tutorial (also affects add-on 'Nightmare to the Throne') portraits with their previous versions (around Wesnoth 1.8), which are said to be more anime-like. Note: Lisar's sceptre animations still missing, since they would require quite more work. |
Make HttT Anime Again
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Make HttT Anime Again |
36062313.44 MiB | 180 down 1 up |
1672502090Dec 31 2022 | ru |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
LordAwsomeness's RPG Era Resources Resources for LA_RPG_Era. *required for LA RPG Era* version 1.0.1 - 08-01-20 |
LordAwsomeness's RPG Era Resources
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LordAwsomeness's RPG Era Resources |
5565806653.08 MiB | 961 down 1 up |
1643320215Jan 27 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() UMC Music Book 06 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 06
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UMC Music Book 06 |
4243241140.47 MiB | 573 down 1 up |
1625282191Jul 03 2021 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
LordAwsomeness's RPG Era First off hats off to Bob_The_Mighty for his rpg era because many of my ideas and inspirations derived greatly from his creations! Second the heroes are custom units pillaged from 1.8 Wesband that have changing sprites according to the weapons you have equipped. (all credit goes to those who helped work on that legendary addon. Rest in peace Wesband) (Except the drake; that was all me and I take all credit for frakenstining that as it took a full day to complete) In this addon you able able to build your character from 8 different races across multiple different maps with various gamemodes and objectives. Most maps settings are heavily customizable with Custom Settings offering a vast array of options. The replayablity of scenarios in this addon addon is infinite! Choose from humans, dwarves, elves, goblins, orcs, saurians, trolls and now the newest addition: drakes. Create your hero with unique classes, magic abilities and weapons. Weapons and skills are upgradeable, magic is castable from afar, and your heroes can adopt numerous playstyles to fit your preference. Try out the magic system that was reworked in update 0.3.0 and enjoy the mana and magic casting system which has been heavily expanded upon and updated since the start of 2020! As of version 0.4.0 LA_RPG_Maps is no longer supported as its contents have been merged with LA_MP_Pack and it has been removed from the addons server. Currently the addon contains 8 multiplayer maps: LA: 6p Arena Survival - A medium sized Boss based survival map. Kill the bosses or simply survive as long as you can! LA: 4p The Maze Lite RPG Adventure - A simple Lite RPG that was shipped out with the 0.3.0 release. New larger, story driven RPG adventure maps will be released in the upcoming months! LA: 6p Rumble - Tiny map for quick action. Players receive a huge amount of hero points and gold to start and battle it out in the middle of the tiny arena for the precious artifacts. LA: 5p Evolve - Medium map that was released with version 0.3.0. This gamemode is due to get reworked to a 5-7 player PvP map in the future so stay tuned for that update! LA: Creep Wars - 3 different Creep War maps! Contains a broad set of options and modifactions so you can play it exactly the way you want to! LA: 7 World Survival - Players jump from world to world trying to survive the oncoming waves and kill all of the other players. Please make sure that you download LordAwsomeness's RPG Era's Resources for all of the music, images, and sounds. It is necessary to run this addon. Thank you so much for your support as we continue to develop this mess! version 0.4.8b - 03-26-20 Known bugs for 0.4.8 (including bugs carried over from previous patches) *sometimes there is a bug where spell cast attacks do not kill enemies as they are supposed to even if they have the proper amount of damage for it. *damage from fire aura and thornmail doesnt always calculate properly when used offensively resulting in the damage retaliation only being 1 damage. (this usually only happens when your unit is attacking offensively. defensively it works fine.) *when heroes are using non-casting magical attacks, the hero's image will swap to other weapon variations *(ei: if a human is using fireball while holding a sword, the animation variation will switch to other weapons such as an axe, then a staff, etc.) *this isnt a gamebreaking bug and I am working on a way to patch this issue. *if you have a javelin equipped and you unequip a spear or another polearm weapon then the javelin will remain. *sometimes when you attempt to use your summoning ability as a goblin, the units you have unlocked will not show up. *on the 6p Arena Survival Map: stepping on chests dropped from killing towers will not reward the player with the gold they are supposed to receive *there is a visual bug where when you kill an enemy with a csting attack, if you have enemy heroes on the other team it will display them receiving the gold and XP from the kill. They do not actually gain the gold and xp so it is a minor bug that is just visual. *if this happens on creep wars however, the points will be given to the wrong team. Update 0.4.8b - 03-26-20 *fixed a bug where the buffs were being applied to creeps in 7WS on the first wave. *added wave number as a label to 7WS. Update 0.4.8a - 03-26-20 *minor bugfixes. Update 0.4.8 - 03-25-20 *added the new map LA: 7 World Survival. Update 0.4.7c - 03-24-20 *another small bugfix. Update 0.4.7b - 03-24-20 *small bugfix. Update 0.4.7a - 03-24-20 *created a temporary fix for the issues with the tower chests being dropped and players not being able to pick them up. *updated modification options and gave players more choices on some of the Creep Wars options. *added more clarity to modification option descriptions. Update 0.4.7 - 03-24-20 *fixed some bugs where if you used a casting attack and killed a unit, units on the other team would recieve the kill gold as well. *seperated the images, sounds, and music to the new resources for this addon: LordAwsomeness's RPG Era Resources. *adjusted some of the magic casting attack Hero Point costs. Update 0.4.6a - 03-23-20 *fixed a major bug with revives not working properly. *added the dry version of the 3v3 Creep Wars map. Update 0.4.6 - 03-23-20 *nerfs to the fire avatar and the fire god: reduced damage. *huge buffs to all magician classes: drastically reduced the hero point costs of all magical attacks (non-casting attacks for magician classes) *major adjustments to magical casting attacks: *added upgrades to the casting attack trees. *nerfed the base damage to give more value to upgrading the casting attacks. Update 0.4.5d - 03-22-20 *minor adjustments to creep wars as well as a bugfix. Update 0.4.5b - 03-21-20 *fixed a major bug for the creep wars maps. Update 0.4.5a - 03-21-20 *fixed some small bugs. *adjusted some scaling properties of creeps in creep wars. *reduced the cooldown for almost all magical casting and passive abililties. *changed the objective from the bosses dying to the towers dying being the victory condition. *fixed the bug where player revives would still give gold to the enemy teams. Update 0.4.5 - 03-20-20 *fixed a bug where you could loot an infinite amount of gold from dead bodies. *fixed multiple other minor bugs. *added new maps: *LA: 2v2v2 Creep Wars - 3 teams facing off against each other to kill the other teams' boss! *spend gold in the shops to upgrade your creeps and overcome your opponents! *LA: 3v3 Creep Wars - 2 teams facing off against each other to kill the other team's boss! *spend gold in the shops to upgrade your creeps and overcome your opponents! *added another level for the swift upgrade. (2 upgrades of swift total) *added even one more level for the swift upgrade only for trolls (3 upgrades of swift total for trolls) Update 0.4.4 - 03-19-20 *added a new map: *6p LA Rumble - PvP arena map *changed some descriptions and names of maps and scenarios in multiplayer lobbies to make it easier for players to find scenarios attached to this map pack. *reverted hero points to 5 points gained per advancement. *removed heroes gaining levels after advancing multiple times (heroes always remain level 1) *changed spoils rewards to reflect competitive gamemodes: *the changes to this allows the addition of countless PvP projects that we have been imagining for months now! Enjoy as we add new and exciting PvP gamemodes and reimagine some old maps! *added a consumables menu inside of the items menu. *added melee attacks to all of the towers on the survival map. *added some UI clarity as well as an explaination on artifacts when picking them up. *added a new drake class: drake burner - fire breath focused class. *made several changes to all races: *each race now begins with a starting bonus: *drakes now all have fire breath (as of patch 0.4.3) *dwarves begin with a runic artifact of their choice *elves begin with +1 frenzy movement (already been applied from previous updates) *goblins: begin with the concealment ability *humans: begin with the inspire ability *orcs: begin with bloodlust lvl 1 *saurians: begin with skirmisher *trolls: begin with regenerates +2 *added 3 new artifacts: *runic warhammer *runic greaves *runic chestplate *fixed a bug where polearm mastery wasn't giving the Firstrike ability when equipping any polearm weapons. *fixed a bug where crystaline scepter wasing giving the additional casting range. *fixed a bug where items in the shop applied the increased costs before the gold was subtracted, causing the players to pay double for the items/potions and go into negative numbers. *various minor bugfixes, spelling fixes and UI adjustments. Update 0.4.3a - 03-17-20 *fixed a major bug with hero points not properly getting applied upon leveling up. Update 0.4.3 - 03-17-20 *increased the water elemental, avatar, and god's defense in flat terrain from 30% to 40%. *added the magical weapon special to the water elemental, avatar, and god's waterspray attack. *fixed a bug where if you pick up socerer's shoes from dead bodies, you will lose the stats that you are supposed to gain. *fixed a bug where if you kill an enemy while your hero is holding a stacking artifact, the artifact's bonus resistance or hp would go to the unit that killed the enemy rather than your hero. *added 2 more levels of the frenzy upgrade (has a max level of 5 rather than 3 now). *fixed a number of animations for the elementals. *changed some elementals' hitpoints, damage and xp for some maps. *for survival maps massively increased the hp and xp for avatars and gods for each respective elemental. *for survival maps, increased damage for avatars and gods for each respective elemental. *removed the magical weapon special from the fire elemental lines' melee attack and replaced it with 'ablaze'. *replaced the cleave 40% ability on the earth god with a more ally friendly cleave 40% - this ability does not harm or kill ally units. *added the cleave 30% ability to the earth avatar on specific maps. *removed deprecated armors and clothes from being able to be picked up off of dead heroes' bodies. *added the regernerates abilities back to the earth elemental lines. *reworked the troll race's regernerates ability *trolls now have to upgrade their regenerates: starts at regenerates 2 and can be upgraded up to regenerates 12. (early game nerf, mid/lategame buff. *gave the drake race fire breath by default. *added upgrades to fire breath. Update 0.4.2 - 03-16-20 *fixed a bug where sorcerers shoes would remove the stats instead of give them when picking it up from a chest. *fixed a bug where when you give the crystal staff away it would increase your stats instead of decreasing them. *changed the trolls from having access to the red magic tree. *gave all magician classes magical attacks. *restricted all classes except for magician classes from accessing standard magical attacks. *added upgrades for magical attacks for magician classes. *nerfs to the fire avatar: max hp 55 to 50, cold resistance from -25% to -50% *nerfs to the fire god: max hp 75 to 65, cold resistance from -20% to -50% *nerfed the fire elemental: cold resistance from -30% to -50% *changed the towers resistances and damage types. *changed the towers max hp from 100 to 120 (except for the dwarf tower). *reduced the cooldowns for all attack casting spells. Update 0.4.1a - 03-15-20 *fixed a bug where the unit wouldnt hold the weapon equipped after the initial weapon swap. *fixed a bug where the prices for potions, lily and some other items were not displaying in the shop. *other minor bugfixes. Update 0.4.1 - 03-15-20 *updated original race selection lore. *created a new UI menu for the artifacts. *added the first set of artifacts as well as incorperated them into the scenarios. *Tears of the goddess *Golden Armlet *Silver Armlet *Haldric's Helmet *Scepter of Fire *Frozen Heart *Crystaline Staff *Yrumry's Lightning Rod *Socerer's Shoes *Magic Boots *added a couple of traps to the maps. Update 0.4.0 - 03-14-20 *major performance fixes. *merged the addon LA_RPG_Maps back into one full addon. *this has solved many of the issues previously plaguing the two addons as now the preprocessor will no longer load both of the addons multiple times. Update 0.3.5d - 03-14-20 *added updated damage calculations to the new weapon UI (it will actually display the correct adjusted equipped damage). *updated the lore for the races. Update 0.3.5c - 03-14-20 *added a confirmation message for salvaging weapons. *major buxfix with the issues with weapons equipping with 0 damage. Update 0.3.5b - 03-13-20 *fixed some major bugs. *fixed some performance issues. *changed the weapon UI to allow more interactions in the future. Update 0.3.5a - 03-11-20 *quick bugfix Update 0.3.5 - 03-11-20 *fixed a minor bug with hero levels getting reset when they equip and unequip weapons. *fixed a major bug with tier 5 weapons not appearing in the shop. *major nerfs to the earth elemental line as it proved to be far too strong in just about every situation. - removed the regeneration ability at all levels, changed fire and cold resistances to negative values at all levels. (the rock dude is now weak to fire same as most rock and mud type monsters are in wesnoth) *fixed a minor bug where the human backstab ability would get removed when equipping daggers when it was supposed to remain. *adjusted the cost of Heroic Potion from 40g to 50g for the first purchase and the price increases by 25g everytime the player buys another. *adjusted the cost of Haste Potion from 20g to 30g for the first purchase and the price increases by 15g everytime the player buys another. *adjusted the cost of Max Mana Potion from 15g to 25g for the first purchase and the price increases by 25g everytime the player buys another. *added new casting abilities: *brute magic tree: *exposing curse *decay magic tree: *temporal winds *adjusted casting abilities: *brute magic tree: *intimidation: *changed the debuff from a flat rate to a percentage rate (ie: level 1: changed from -1 damage to -10% damage). *changed mana costs from 8 to 7. *added 2 more levels of intimidation: totaling up to 5 levels of the spell. *cripple: *changed the mana costs from 10 to 6. *changed the max cooldown from 7 to 5. *runic magic tree: *runic forge: *added a percentage rate on top of the existing flat rate (ie: level 1: changed from +1 damage to +1 + 10% damage) *added 1 more level of runic forge: totaling up to 4 levels of the spell. *nerfed the ability despair's effect from being 15% to 10% *added the bloodlust ability to the orcs race tree. *buffed vigor to give an additional +1 max hitpoints on upgrades 1-3 and +2 max hitpoints on upgrades 4-6. Update 0.3.4a - 03-10-20 *minor bugfix with the tomes 'Purification' and 'Gust' not appearing in the consumables menu. *adjusted some menus to display the weapon type as to avoid confusion for newer players or people who just are not sure of what type of damage a weapon does. *fixed a minor bug where your summoned units would lose the upkeep=loyal modification as soon as it leveled up above level 1. Update 0.3.4 - 03-10-20 *thoroughly went through and patched in remove overlays onto all of the times players will spend their hero points *minor bugfixes *several changes to the difficulty of the Arena Survival map *new tomes added: *minor tome of healing *major tome of healing *magical tome of the gust *magical tome of purification *added new casting spells for the decay magic line *ice blast (casting attack) *null magic scales *adjusted the costs of summoning tomes from 30g to 45g. *adjusted the cost of Heroic Potion from 25g to 40g. *adjusted the cost of Huge Health Potion from 35g to 40g *adjusted several weapons: *prices for all weapons have been changed (including the weapons listed below, all prices for tier 3-5 have increased) *heavy sling tiers 1-5 damage and price increased *heavy sling tier 5 deftness and dexterity req increased *thunderstick tiers 3-5 damage and price increased *repeater tiers 3-5 damage and price greatly increased *halberd tiers 3-5 damage and price increased *pike tiers 3-5 damage and price increased *crossbow tiers 3-4 damage and price increased *crossbow tier 5 damage and attacks adjusted from 16-3 to 24-2 *guinsoos rageblade damage and price decreased *guinsoos rageblade deft, dexterity and magic requirements increased by 1 each *guinsoos rageblade damage type changed from 'fire' to 'blade' *mace tiers 1-5 damage and attacks adjusted from having 2 strikes to 1 and increased damage *light sword tiers 4-5 damage and price decreased *orcish sword tiers 4-5 damage and price greatly increased *orcish sword tiers 4-5 strength requirement increased *hatchet tier 2 damage and price increased *hatchet tiers 3-5 damage and price greatly increased *fire bow tiers 3-5 price greatly increased *fire sword tiers 3-5 price greatly increased Update 0.3.3 - 03-09-20 - MASSIVE UPDATE!! *ADDED A NEW HERO RACE: Drakes *drakes have access to Red Magic and also have exclusive access to the warblade weapon in the shop and in their inventory. Very fun new hero race to play so try it out! *added the new map: Arena Survival *modified a minor bug where heroes who chose the Ritesh bloodline would receive +2 extra gold instead of +1 per enemy unit kill. Now +2 is the standard (as this line needed a buff anyways). *added multiple new magical passive and casting abilities. *arcane shield: recovers a certain amount of damage recieved from combat. *fire aura: Any unit that strikes the unit with fire aura in melee suffers fire damage equal to 1/4 the damage dealt (damage amount is slightly buggy when the player is the attacker. working on a fix). *thornmail: Any unit that strikes the unit with thornmail in melee suffers pierce damage equal to 1/4 the damage dealt (damage amount is slightly buggy when the player is the attacker. working on a fix). *second skin: At your last breath instead of dying, remain at 1 hp until the begining of your next turn. *undershirt: At your last breath instead of dying, remain at 1 hp until the begining of your next turn. *from the ashes: revives your hero with 34% of your max hp. *mana surge: When the targeted is hit, they will gain +1 mana for each hit until they have full mana again. *added a ton of new castable attacks! Attack your enemies from several tiles away! *Ice blast, Hail Strike, Flaming Stones, and several more! (some are locked away in tomes that you can buy, or must find on a map). *heavily buffed all existing healing spells. *adjusted the mana and cooldowns of several magical casting abilities. *minor UI changes for better clarity and understanding for the players in several menus. *when you select an option that you lack the proper core stats (strength, magic, etc.), you now get an option that asks if you would like to be taken to the proper menu to make those upgrades. *nerfs to hero amla: *heroes now gain 10% max xp upon leveling up instead of 5%. *heroes now only heal for 10 HP + 20% of their max hp upon leveling up. *this can be upgraded in the hero races upgrades *fixed a bug were if you cast a spell, multiple options in red would pop up saying 'you cannot cast a spell on a target that already has this spell cast on them' *fixed a bug where the wrong variable numbers were input and made the tier 3,4 and 5 crossbows far more cost effective than they should have been (not to mention their damage output was obscene because of this bug) *major consumable items rework (potions and such): *heavily reduced the cost of all potions. *heavily increased the heal power of all potions (more bang for your buck. potions are actually worth purchasing now). *added a hero point potion *added a movement reset potion *added multiple new consumables: *potions: *Potion of Heroic Power - gives 5 hero points *Potion of Haste - resets moves to max *tomes: *Arcane Tome - makes all of the hero's weapons (not magical attacks) arcane for a turn) *Blade Tome - makes all of the hero's weapons (not magical attacks) blade for a turn) *Cold Tome - makes all of the hero's weapons (not magical attacks) cold for a turn) *Fire Tome - makes all of the hero's weapons (not magical attacks) fire for a turn) *Impact Tome - makes all of the hero's weapons (not magical attacks) impact for a turn) *Pierce Tome - makes all of the hero's weapons (not magical attacks) pierce for a turn) *Lawful Tome - makes your hero's alignment lawful *Neutral Tome - makes your hero's alignment neutral *Chaotic Tome - makes your hero's alignment choatic *added reduced costs for weapon upgrades on races specialties. (ie: elves get reduced hero point costs with light melee weapons and standard ranged weapons). *added better descriptions for magic trees and what specifically they bring to the table. *fixed a bug where if a player stepped on a chest the chest would split between dead and alive players. *added a new weapon lines: *Repeater Rifle *bolas *hatchet (thrown) *torch *Pike *Halberd *heavily reduced the thunderstick weapon tree's damage for the first 3 tiers, and slightly reduced the damage on tier 4 and 5. Update 0.3.2 - 01-31-20 *more minor bugfixes *fixed a longtime bug where the label on shops wasn't appearing *fixed a major bug where when the spoils xp procs, the dungeon master and other playable oppossing players' leaders would also gain the xp. *fixed a major bug: when an ally kills an enemy unit and the spoils xp procs, if the xp was enough to level up an ally unit it would level them up 3 times giving them unfair Hero Point gains as well as level advantages. This fixed a major balancing issue. the level up animation may still go off multiple times but the bonuses will not be applied (so rest assured that the bug itself is fixed, just the multiple level up animation is all that remains). *added more nonplayable animals into upcoming gamemodes. Update 0.3.1 *lots of minor bugfixes *lots of major bugfixes including fixing a gamebreaking bug where when you equipped a new weapon, your hero regains full HP. *added bonus upgradeable hp in the races menu *disabled the debug mode by default *added a new setup option that allows players to start with an allotted amount of hero points after creating their character (ranges from 0-25) *removed the dungeon master gamemode from this add-on (may be replaced with an updated version in LordAwsomeness's RPG Map Pack) |
LordAwsomeness's RPG Era
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LordAwsomeness's RPG Era |
3491460.33 MiB | 853 down 1 up |
1643320150Jan 27 2022 | |
MP Campaign Multiplayer campaign
After install the first scenario of the campaign will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Return from Captivity A multiplayer campaign (11 scenarios) for 2 cooperative players. Bring home the elves and dwarves from Aeternum, the famous troll prison. |
Return from Captivity
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Return from Captivity |
12713371.21 MiB | 1637 down 1 up |
1638233273Nov 30 2021 | pt, fr, de, la |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Realm of the Dark (Survival) Realm of the Dark is a survival scenario for 1p/2p which comes in three modes (cooperative/solitaire/competitive) and four levels of difficulty (Normal/Challenging/Difficult/Nightmare). Cooperative mode is 2 players teaming up to resist and conquer the enemy waves. Competitive is a PvP mode which lets the players compete against each other as in who can survive the longest without being conquered by the enemy waves. Solitaire mode is the one player mode of the survival scenario. Players can pick either slot two or slot three in solitaire mode. For feedback, you are requested to head to the forum topic provided or leave the feedback in the #modding channel of the official BfW discord server with preferably pinging the add-on author, knyghtmare#8753. |
Realm of the Dark (Survival)
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Realm of the Dark (Survival) |
272080.03 MiB | 696 down 6 up |
1678209076Mar 07 2023 | es |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Knightmare This map is designed for 6 Player Multiplayer co-op and pvp or Singleplayer vs AI. It is recommended not to change any settings regarding gold and +gold. Map size: 60x60 Players: 6 Player 1 and 2 should be AI controlled and within the same alliance. After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server. You will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2022 |
Knightmare
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Knightmare |
62540.01 MiB | 178 down 2 up |
1664244146Sep 27 2022 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Werewolf Era Werewolves that morph at night. Complete with separate exp/level(e.g. Peasant/L3 Werewolf), percentage-based linked health, and crappy sprites. Was created more or less from the Steelhive Era, but included contributions from the XP Era and Era of Myths. (set-upwise) A gigantic thank you goes to Zookeeper, who showed me the error of my ways and the wonders of WML. Ported from Wesnoth 1.8 to 1.14/16 by Atreides. NEW & IMPROVED! (What is this? Laundry detergent? Maybe the werewolves got a nice shampooing.) :) The crappy werewolf sprites have been replaced. (and shampooed) The night is shorter. (dawn is no longer were-time although it might be Miller-time if you survived the night) I've worked on this some and the newly added 'Default Werewolf Era' might be balanced. They only get level 0 humans as recruits and a level 1 leader. Costs have been adjusted. Now they are very weak in the day and still monsters at night. The old era is still there for those with a need to ruthlessly savage some victims, hehehe. Well the victims are now from AoH so they might resist a few seconds longer. <wide grin> |
Werewolf Era
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Werewolf Era |
494890.05 MiB | 759 down 5 up |
1676231964Feb 12 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Kill the King The current situation in the kingdom is not exactly the best, mainly because the king's incompetence. Lead a troupe of bards on their quest to rouse a rebellion to remove the king and replace him with somebody more suitable. This is a very short campaign that should not be taken seriously in any case. Many elements of the story are quite far fetched just to keep it funny. I hold no responsibility for any offences taken. Sorry for the size of the download, but this story seriously needed some rock music :D |
Kill the King
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Kill the King |
1847637717.62 MiB | 1010 down 1 up |
1645465941Feb 21 2022 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Katzenspiele Just some funny maps. |
Katzenspiele
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Katzenspiele |
107430.01 MiB | 144 down 4 up |
1658788714Jul 25 2022 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Isar's Cross Original Isar's Cross map as it was in the older versions of Wesnoth. |
Isar's Cross Original
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Isar's Cross Original |
10570.00 MiB | 187 down 1 up |
1656932525Jul 04 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() Irdya_Dragon A dragon unit for Elvish Dynasty RPG. |
Irdya_Dragon
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Irdya_Dragon |
50315124.80 MiB | 2445 down 1 up |
1644359921Feb 08 2022 | |
MP Campaign Multiplayer campaign
After install the first scenario of the campaign will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Invincibles Conquest II A hybrid of the renowned randomized MP campaign World Conquest II (WC II) with the inventory system of Legend of the Invincibles. The add-on glues together LotI and WC II to provide LotI drops and items in WC II scenarios. Also several unit lines have been given new LotI-style advancements. The WC II item system isn't touched and works in parallel with LotI's one. NOTE 1: beware of mods, they might be incompatible with LotI! NOTE 2: new LotI-style advancements have been added for Dread Bat, Inferno Drake, Ancient Wose, Gryphon Master, Saurian Flanker, Saurian Oracle, Saurian Soothsayer. Maybe will add anything more in the future NOTE 3: Some bugs of mainline World Conquest are fixed in this mod |
Invincibles Conquest II
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Invincibles Conquest II |
12645631.21 MiB | 1595 down 3 up |
1649085711Apr 04 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Inky's Quest The Cuttlefish Campaign Are the cuttlefish mere beasts or something more? What stories would they tell if they could speak? This story provides one possible answer.The easiest difficulty provides hints for novice players. (Beginner level, 12 scenarios) |
Inky's Quest
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Inky's Quest |
43061724.11 MiB | 1155 down 2 up |
1647358572Mar 15 2022 | de, ja, ru, cs |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Saving Elensefar Redux Elensefar has been overrun by orcs, now you had to gather an army to sucessfull retake it. Non-linear seafaring campaign — small armies, tiny maps and refreshing new game mechanics. Saving Elensefar was orginally by turin and trewe. Saving Elensefar Redux is a fork from the latest available version by trewe. |
Saving Elensefar Redux
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Saving Elensefar Redux |
12416211.18 MiB | 736 down 13 up |
1642962371Jan 23 2022 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Infection Era Once the world was bright, on the endless ascent of learning and knowledge. We threw off the old ways of magic and sorcery and gave ourselves over to science and technology, throwing back the dark and stealing the power of the everlasting dragons for humanity. The bloodied peace at dawn heralded in a new age of Pax Wesnoth. But our hubris was our undoing. We thought we could improve the human form, to imbue ourselves with the might of the Everlasting Dragon by gene editing and viral vectors , to serve as demigods in our ascendance beyond mortality. But we were wrong. The clouds of viral particles which were to be our salvation only revealed the true darkness latent in the human form. Overnight, what we knew was cast down, and those who survive struggle endlessly over that which remains. But our foes number among the living and the dead. Infection Era contains 6 new custom multiplayer factions, with each faction including 6 full unit trees and combat animations. Future updates will further improve art, unit balance, and potentially include additional units. v0.8.0e includes fixes issues with displaying sprites on linux machines |
Infection Era
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Infection Era |
1156430111.03 MiB | 489 down 6 up |
1653015480May 20 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() UMC Music Book 01 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 01
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UMC Music Book 01 |
3687742335.17 MiB | 2544 down 1 up |
1625281759Jul 03 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Return of the Monster A naga campaign, involving with some monsters, 16 game-play and 2 dialogue scenarios, and playable all. This upload is part of vghetto port project. |
Return of the Monster
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Return of the Monster |
61691935.88 MiB | 752 down 2 up |
1641549707Jan 07 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Income Augmented Mod This multiplayer modification allows setting additional increase of income over time. Useful if 50 turns of banking bores you to death. |
Income Augmented Mod
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Income Augmented Mod |
77010.01 MiB | 683 down 1 up |
1626381282Jul 15 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Devil's Flute Creona, the well-known assassin, gets a strange job from a strange person. So, in fact, it's no surprise that things take a strange turn... Level: ranging from easy to nightmare, 10 scenarios (2 text-only) This upload is part of vghetto port project. |
The Devil's Flute
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The Devil's Flute |
1865260217.79 MiB | 694 down 1 up |
1639916077Dec 19 2021 | hu |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
In Defense of Kharos The peaceful lands of Kharos are in grave danger of mysterious invaders from the east.Stem yourself against the tide of darkness that wants to consume the land of sun and light! Requires the Era of Magic add-on. 9 scenarios playable. (1 dialogue-only) |
In Defense of Kharos
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In Defense of Kharos |
3176660.30 MiB | 304 down 24 up |
1677330930Feb 25 2023 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Improved King of the Hill This is an update to King of the Hill aimed at replacing the existing mainline version for the BfW 1.18 release. Adds a powerful perk to make the hill worth fighting over. When a leader takes the hill keep, all other castles collapse into ruins. Only if this leader (the king) is assassinated or abdicates his hilltop throne will the other castles be restored. The map is also slightly tweaked to give the northern castles more equal water access. |
Improved King of the Hill
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Improved King of the Hill |
100790.01 MiB | 38 down 1 up |
1675198068Jan 31 2023 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Imperial Era The Imperial Era, one of Wesnoth's oldest and most beloved eras - Featuring the Lavinian Legion, Marauders, Sidhe Elves, Gladiator Orcs, Frost Elves, Cavernei Dwarves and Arendians. |
Imperial Era
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Imperial Era |
39374703.76 MiB | 2943 down 4 up |
1646801332Mar 09 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() Invasion from the Unknown Music This add-on is a resource package providing music for the Invasion from the Unknown campaign. It is NOT intended for installation without the campaign. Installation of this add-on is optional for players with limited download rates or quotas, or who don't play with music or sounds enabled. |
Invasion from the Unknown Music
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Invasion from the Unknown Music |
1665648715.88 MiB | 13636 down 1 up |
1624051071Jun 18 2021 | ru |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Half Civ (stock 1.14) Warning: The official 'Half Civ' add-on is not available for BFW-1.16. This is for testing only. To load this add-on, you have to load the core 'Bienvenue' and activate the modification 'The wayback WML machine (1.14)' available after the core is loaded. You'll be ready to select your 'Half Civ' scenario. The needed 'core' can be selected following these steps: - Start wesnoth and go to -> 'Preferences' -> 'Hotkeys' - In 'Search' box, enter 'core' - Press 'Add Hotkey' then press CTRL+SHIFT+k, and close dialog. - In main 'Title Screen', press CTRL+SHIFT+k to open 'core' selection dialog. - Select item 'Bienvenue (Wesnoth 1.14 core)'. The next time you start Battle for Wesnoth, it will start with the last active core. To go back to 1.16: you have to press CTRL+SHIFT+k and select the 'Wesnoth (Default)' core. |
Half Civ (stock 1.14)
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Half Civ (stock 1.14) |
1125950.11 MiB | 31 down 1 up |
1672186939Dec 28 2022 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Sea Fire Training Training promotions in SeaFire Era. |
Sea Fire Training
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Sea Fire Training |
769260.07 MiB | 37 down 3 up |
1673778296Jan 15 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Hair to the Throne A short, humorous campaign centered around Konrad after the events of Heir to the Throne. |
Hair to the Throne
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Hair to the Throne |
3685130.35 MiB | 1011 down 3 up |
1631226472Sep 09 2021 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Witch Forest This map is designed for 6 Player Multiplayer co-op and pvp or Singleplayer vs AI. Recommended settings: 3 vs 3 (player 1,3,5 vs 2,4,6) or 1v1v1v1v1v1. A Witch houses in these dark Forests, poisoning the minds of whoever comes across her way. Some say she uses dark magic to bring the dead back to life. After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server. You will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2022 |
Witch Forest
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Witch Forest |
68450.01 MiB | 432 down 2 up |
1640645458Dec 27 2021 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Gui Debug Tools Provides debug tools in Wesnoth through a graphical user interface. The tools are available in the right-click menu when debug mode is active. Based on code from the Wesnoth Lua Pack. |
Gui Debug Tools
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Gui Debug Tools |
231520.02 MiB | 1049 down 3 up |
1636517192Nov 10 2021 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() GrandCathay(GC)(deving) i help CL4p-Tp make wml,CL4p-Tp make unit data.all english use google translate,maybe have more bugs,you can pm me on forums get new english txt |
GrandCathay(GC)(deving)
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GrandCathay(GC)(deving) |
308680.03 MiB | 67 down 3 up |
1673276477Jan 09 2023 | zh_CN |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Goblin's Glory (Northeners Campaign) In his dreams, the goblin Shlag is called to glory! But who is this figure in his visions, and what does this glory entail? This is a campaign designed to give experience with the entire Northeners faction. It includes two bonus scenarios: an opening dream sequence where you play as an Armageddon Imp, and a later survival games scenario where six small teams face off in an arena with magical weapons. 9 scenarios. |
Goblin's Glory (Northeners Campaign)
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Goblin's Glory (Northeners Campaign) |
1308400.12 MiB | 1211 down 4 up |
1633896225Oct 10 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Red Winter (Abandoned) This is the original version of Red Winter, created back in the 1.12 days. It has been looked over to work with 1.16, but remains incomplete. -- Scenarios 1-4 should be polished enough for regular play. -- Scenario 5 should function, but may not be polished. -- Scenario 6 is incomplete, but is playable. The rest of the campaign remains unfinished. -- This add-on has been uploaded for archival purposes, and to those curious what the original version of Red Winter was like. Red Winter is replaced by Red Winter Reborn, which remakes the entirity of this campaign from the ground up. You can find it on this Add-On server. Note: This addon includes some UMC music, which is included in this campaign. This is why the file size is relatively large. Version 0.16.a - Ported to Wesnoth the 1.16 branch. |
Red Winter (Abandoned)
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Red Winter (Abandoned) |
6523443462.21 MiB | 323 down 1 up |
1653853308May 29 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Rebellion in the North A great orcish uprising tends to destabilise the Northlands. As the future Lord Protector of the Northern Alliance can you crush the rebellion and establish peace again? (Intermediate level, 29 scenarios, all complete and balanced.) This upload is part of vghetto port project. |
Rebellion in the North
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Rebellion in the North |
33631393.21 MiB | 1356 down 1 up |
1642284924Jan 15 2022 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Goblin Football If you are either a football or BfW enthusiast, this add-on will be perfect for you. Kick the ball with your units until you score a goal, or kill enemy goalkeeper with goblin mob, as you fancy. The choice is yours. |
Goblin Football
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Goblin Football |
123890.01 MiB | 448 down 1 up |
1626381059Jul 15 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Tales of the Rubies It doesn't matter how powerful a magical artifact can be, or how precious a jewel can be; they are useless and worthless as long as they remains hidden in a hole in the ground. In 25 YW king Haldric II decides it's time for the Ruby of Fire to cease to be useless and worthless. (Intermediate level - 13 scenarios) |
Tales of the Rubies
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Tales of the Rubies |
60257945.75 MiB | 1038 down 2 up |
1641243959Jan 03 2022 | it |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Ghostly Calls A slightly humorous undead campaign. Lead Ahab through his adventures in necromancy Novice-Intermediate levels. 13 scenarios. Complete. Changes: 1.4: WML fixes 1.3: AI bug fixes and a continuity problem with John Dee’s death 1.2: Fixed an error with drake unit types. 1.1: Fixed an objectives error. Please give feedback at the Wesnoth forums (Add-on Feedback). This upload is part of vghetto port project. |
Ghostly Calls
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Ghostly Calls |
894740.09 MiB | 1028 down 1 up |
1638212899Nov 29 2021 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Gambling Arena (Incomplete, I still plan to add more rounds/features in the future) Nice Alternative to Standard Gameplay!, Make your bets in a series of 10 rounds(only 5 now) and choose which gladiator will win each round., Earn units and gold! Use these earned units in the final round to fight your foes! UPDATE: AI can bet on their own without Host input.Rounds6-10 Added, Large Improvments made |
Gambling Arena
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Gambling Arena |
15051211.44 MiB | 477 down 1 up |
1629611839Aug 22 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Sanctuary Four heroes holding their well-fortified sanctuary against a flood of enemies, four scenarios, each on the same map. In the first scenario, all level 0 and level 1 units can appear as enemies, in the second all level 2 units, in the third all level 3 units, and in the fourth all level 4 and 5 units. If desired, a custom “Battle Mage” unit with quite a number of AMLAs can be recruited (fully functional, but without any new graphics). (Intermediate level, 4 scenarios.) |
Sanctuary
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Sanctuary |
247700.02 MiB | 1546 down 1 up |
1624728854Jun 26 2021 | de |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Galactic Empires AI Galactic Empires AI: provides an AI modification for playing Galactic Empires sci-fi multiplayer maps |
Galactic Empires AI
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Galactic Empires AI |
551990.05 MiB | 550 down 7 up |
1668379089Nov 13 2022 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Galactic Empires Galactic Empires is a multiplayer sci-fi mod in which players are able to colonise planets, research futuristic technology and wage war both in space and on the ground. It includes an era with five factions, a terrain set and a series of maps. There's even a 1p tutorial to help you learn the ropes. There is also an AI in development available as a separate add-on. Galactic Empires is more or less a total conversion mod, but it still uses Wesnoth's core gameplay mechanics. |
Galactic Empires
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Galactic Empires |
3699974335.29 MiB | 1256 down 8 up |
1675451685Feb 03 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
A War Of Life And Death 647 YW - The Silver Age of Wesnoth - This tells the tale of the Elvish Lord Ardonath, as he defends the Great Northern Forest in a Grand Alliance as it stands against an invasion of the Dead. (Intermediate level, 16 scenarios, 4 dialogue only, work in progress) This campaign includes several hundred custom units most of which were taken from (or derived from) the Reign of the Lords Era add-on by The_Gnat and some of the mainline campaigns. A huge thanks goes to The_Gnat for letting me use his fantastic Era for this campaign. I highly recommend trying out the Reign of the Lords add-on for yourself. This campaign shall see you fight with, and against, a wide variety of factions with changing objectives and use of custom items you can find in certain scenarios. With custom units providing a wide range of choices of advancements for your units, and unique AMLAs for certain heroes, you should not worry about running out of ways to strengthen your army. This campaign includes repeated references to mainline campaign lore, so it is recommended (althought not strictly necessary) to first play Northern Rebirth and Eastern Invasion. There are also some minor references to The Legend of Wesmere, The Hammer of Thursagan, Heir to the Throne, and eventually, Delfador's Memoirs. This is a work in progress released for Pre-Alpha testing. This campaign is partly translated to Simplified Chinese (zh_CN) up to and including Scenario 6 thanks to the efforts of ERROR1025 (Thank you for your contributions). Note: This was made for 1.14 and now updated for 1.16. Should there be issues caused by the transition to 1.16 please let me know on the forums. Enjoy :) |
A War Of Life And Death
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A War Of Life And Death |
7724967473.67 MiB | 1944 down 2 up |
1659576702Aug 04 2022 | zh_CN |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Noob Trainer A trainer for basic units, uses XP as in the XP Modification mod (spend XP to upgrade units damage/strikes/health/movement), but adds a free upgrade to +100 hp, +10 movement and +2 strikes. |
Noob Trainer
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Noob Trainer |
33270.00 MiB | 334 down 2 up |
1656445435Jun 28 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
Genesis Resources In the cycle before our own, the civilization of the First Gods was eradicated by a cataclysmic force that was beyond their control. On the brink of utter destruction, the few survivors harnessed the ten aspects of creation to end their cycle and shape the development of a new universe. In the process, however, many errors were introduced into the fabric of the new worlds, which would eventually resurface when the Guardians of the new universe began to unveil the secrets of their creation. (Expert level, part 1 - 23 scenarios.) Wesnoth 1.14.0 or later required. Discussion thread in the Wesnoth.org forums: http://forums.wesnoth.org/viewtopic.php?f=8&t=43023 |
Genesis Resources
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Genesis Resources |
3908608837.28 MiB | 4937 down 1 up |
1634973541Oct 23 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() From the New World ==Important Notice== As of v0.1.5, we have decided to discontinue development of FtNW and move to the official version, A Hero's Fate (AHF). Newcomers are encouraged to play AHF instead. =================== This campaign is about the world after the Great Fall. When the world was about to be covered by darkness in the name of new order, a goblin started a rebellion and resistance against the great evil that created him. Little did anyone know that this struggle would eventually lead to a great wave that would change the very fabric of this world. (Hard Level, ? scenarios.) This campaign is still incomplete. Please give me your feedback. Acknowledgement: For the story, I have referred to the work of Japanese manga artist Shotaro Ishinomori. I would like to take this opportunity to thank him. |
From the New World
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From the New World |
2183568720.82 MiB | 244 down 18 up |
1676987972Feb 21 2023 | ja |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Raginature Raginature v1.0.2 - multiplayer survival map Try to survive against the most dangerous monsters of Wesnoth! There are 3 game modes: Duel, Coop and Solo. Duel: You have to survive longer than your opponent, Coop: You have to survive with your ally until the end of the waves, Solo: You have to survive alone, but the monsters are twice fewer. For now on, you have to choose the Normal difficulty, but Hard and Insane may come later (if i have the time ^^). |
Raginature
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Raginature |
1323760.13 MiB | 807 down 2 up |
1641037807Jan 01 2022 | |
MP Campaign Multiplayer campaign
After install the first scenario of the campaign will be available in the map list in the multiplayer “Create Game” dialog. |
SeaFire Two campaigns using the SeaFire era. SeaFire: Returnation is about the warlords of SeaFire alliance getting abducted by an elven lord and fighting to get back. Complete, mostly debugged. SeaFire: Origins is about how the SeaFire alliance came to be. Complete, mostly debugged. Both campaigns are designed for 4 cooperative players. |
SeaFire
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SeaFire |
2922859127.87 MiB | 48 down 1 up |
1677324599Feb 25 2023 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Invasion A 3-player co-op game to save the world, or not... 2020-08-08 v1.1.0: Improved portal graphics. Reduced starting gold from 500 to 300, as it was too easy. |
Invasion
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Invasion |
40660.00 MiB | 675 down 1 up |
1643492245Jan 29 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() From Rocks And Blood Campaign occuring in UTBS universe. You are going to lead a troll clan surviving in the Dar Naal mountains. 23 scenarios campaign (including 5 scenarios dialog-only). 8 new troll units and more to discover. As english is not my native language, some dialogs need to and will be improved. Most of the artwork is from myself and from my other campaign A_Goblin_Adventure. Some units and portraits are coming from other addons/authors, credit details in first post in FRAB thread forum (thank you!) Please be free to leave feedback to improve this campaign ! |
From Rocks And Blood
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From Rocks And Blood |
1212990611.57 MiB | 667 down 13 up |
1674227921Jan 20 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The South Guard Nightmare This is the regular, mainline South Guard campaign with a fourth difficulty level added. Choose the “General” difficulty to try TSG on nightmare! |
The South Guard Nightmare
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The South Guard Nightmare |
74023697.06 MiB | 247 down 1 up |
1664554691Sep 30 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Frogfolk Delivery Service This 2-scenario campaign features fun, original units based on frogs, mushrooms, and bugs. All units are thoroughly animated! The map was carefully designed to allow brilliant attacks and retreats in battle. The main character is Ziffid, a frogman. Victory is attained only when Ziffid completes his delivery mission. Use your army of sentient frogs, mushrooms and bugs to keep Ziffid safe while he travels from place to place. (Intermediate level, 2 scenarios.) |
Frogfolk Delivery Service
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Frogfolk Delivery Service |
26695232.55 MiB | 296 down 6 up |
1667600227Nov 04 2022 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Forgotten Legends This add-on is a multiplayer era set in hot tropical climates, featuring 5 completely new factions: - Pirates - hardened adventurers, sailors and enchanters. Having fared from across the sea, all they seek is booze, murder and rest. - Tribal Men - shamanistic people, unmatched hunters and restless fighters, everyone finds a role in the caste society. Being fond of deadly poisons and cursed rituals, it's better to let their secrets stay hidden from curious eye. - Amazons - unfrightened warriors, inhabitating tropical wilderness. Living in harmony with nature, every treeline marks the border of their kingdom and all intruders will be met with death. - Blood Elves - driven by bloodlust and fury, their army consists of the most deadly fighters in the archipelago. Dwelling inside volcanic caves, they can be applauded for crafting the finest blades and armor know to the men, admired for magical proficiency, but absolutely condemned for their beastiality on the battlefield. - Altaris - blood elves' archenemies, a society constructed on honour, tradition and courage. Their elders know all the nuances of arcane secrets, and their swordsmen bend reality with their unreal moves. |
Forgotten Legends
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Forgotten Legends |
39692653.79 MiB | 848 down 5 up |
1627247621Jul 25 2021 | pl |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Roar of the Woses Fight to save a swamp as the saurian Kylix, gathering allies along the way. 11 playable scenarios + 1 dialog. |
The Roar of the Woses
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The Roar of the Woses |
4233650.40 MiB | 829 down 2 up |
1653765704May 28 2022 | de, es, fr, hu, ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Forgotten Conflicts These are tales long lost in the shadows of the past. Some of valor, others of loss and betrayal. Knitting together fragments of the past, the battles shall reveal the strife of ones disregarded by the keepers of our lore. (Expert level, 12 scenarios.) |
Forgotten Conflicts
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Forgotten Conflicts |
2574017924.55 MiB | 1016 down 2 up |
1641259614Jan 04 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Nuke Mod Nuclear strategy by kabachuha! 1. Every turn each player decide what locations they will attack with *tactical charges* and which with *nukes*. (attacks cost gold) 2. To launch a nuke the player has to build a *missile silo* (appears as a chasm) beforehand. It can be build only adjancent to player's units and only on empty hexes. 3. In the beginning of the turn the attacks will be commited in the following order: 3.1 Tactical attacks from each side. If the center of the explosion hits a nuclear lauch silo *directly*, it will be disabled. 3.1.1 The blast kills everyone (except for a small list of SP exceptions) in a radius of one hex and destroys the terrain. 3.2 All nukes are lauched from the available sites and will hit their targets with a devastating blast. 3.2* If a nuke hits a lauch site at this stage, it will not prevent the counterattack as it's assumed that the nukes had been lauched almost simultaneously. 3.2.1 The blast kills everyone (except for a small list of SP exceptions) in a radius of 10 hexes and destroys the terrain in a radius of 6 completely, and in a radius of 13 only removes the overlays, such as forests. (these values are customizable) 3.2.2 All units on the map will be slowed and poisoned by radiation. Also, you'll get an easter egg if you finish Northern Rebirth with this mod on :) |
Nuke Mod
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Nuke Mod |
163960.02 MiB | 638 down 6 up |
1663279374Sep 15 2022 | ru |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Monkey Hill Island A 6-player king of the hill game, within a hostile environment on this jungle island. Will you fail while aiming for the top alone, or will you be betrayed while trying to cooperate... Note: AI is set up to follow the objective of the scenario so it is possible to play with/against AI. However, due to the nature of the objective, do not expect good tactical play from AI. Playing with human players is therefore preferred. 2020-08-08 v1.1.0: Number of enemies now scales down if there are less players. |
Monkey Hill Island
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Monkey Hill Island |
50230.00 MiB | 296 down 1 up |
1643493142Jan 29 2022 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() For the gods Map pack, contains four maps for 4 players at 1vs1vs1vs1 or 2vs2 |
For the gods
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For the gods |
114720.01 MiB | 299 down 4 up |
1655162179Jun 13 2022 | en_GB, ru, es, ja, cs, it, zh_CN |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() For Power Sometimes the fate has a quite interesting sense of humor. Some people wish to be good but it has something different prepared for them. It was also the case of a young mage Clare from the Northlands. She only wanted to protect her home village from the still more aggressive orcs but just one event completely changed her whole life. It has become very thrilling and much longer but everything has its price. She had to do many a thing what she did not like. Watch with your own eyes what happened and how she dealt with it. Watch her path to power but also her descent. work in progress (chapters 1 to 5 are completed, some scenarios from chapter 6 are present) git repository: https://github.com/irdyansages/For_Power |
For Power
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For Power |
13901011.33 MiB | 800 down 2 up |
1650714936Apr 23 2022 | cs |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Flight to Freedom Flight to Freedom chronicles the story of the drake hero Malakar, and his desperate cross-country flight out of slavery. This classic campaign is back for BFW 1.16! (Expert level, 20 scenarios) |
Flight to Freedom
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Flight to Freedom |
2366605422.57 MiB | 773 down 2 up |
1669598521Nov 28 2022 | |
MP Faction Multiplayer faction
Usually comes with an era or is a dependency of another add-on. |
Halfelven The halfelven are an ancient, set-aside faction from the south side of the Black River. Their home is an Arcadian land of hills, meadows, shores, ashlar ramparts, incredible metalwork and artifacts. This faction features 3 multiplayer eras: * Halfelven:Citizens [♕lvl1 ♙lvl0] * Halfelven:Braves [♕lvl2 ♙lvl1] * Halfelven:Heroes [♕lvl3 ♙lvl2 + ♙lvl1] Lacking in combat prowess, halfelven units of the National Defense Forces are not expensive and fairly weak, but poised to survive in the competitive roster. They generally rise quickly because of their IQ and sophistication. They use tamed phoenixes like scouting birds and protective robots like golems. Among them are male and female: paramedics, marines, guards, maiden units, leaders, spys and martial arts masters. |
Halfelven
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Halfelven |
1846844817.61 MiB | 5255 down 4 up |
1644608833Feb 11 2022 | de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Five Fates Five unique heroes try to recover a mysterious artifact. On their way they have to defeat five guardians with great powers. Each hero has an unique amla path allowing you to develop 20 unique skills and spells. On the way you can find random loot and make decisions that influence the dungeons. After your quest you can optionally continue your journey in the world of wesnoth and maximising your character. You can buy or find a variety of Weapons, Shields, Helmets, Armors, Rings, Shoes and Amulets. Those can be equipped in the rightclick Heromenu, that allows you to equip and unequip items, review your Skilltree and have access on consumables such as healing herbs, potions, unidentified flasks and portalscrolls. Beside the recruiting of units you can hire mercenaries. Those are expensive, but offer to summon unique and loyal units. Each character can develop up to four different right click spells allowing you to summon units, damaging, slowing or poisoning your enemies, or to teleport yourself. Different traps and will endanger you, while secret passages allow you to take an alternative way or to discover a variety of secrets. Enemies will now cast spells. Cheat Mode, Tutorial and Skip Story Buttons are available. 0.23 'Shadows over Elensefar': This update contains a lot of wording changes. Typos and some words almost everywhere have been corrected - there is still alot to be done. Thanks to the helpers in the Wesnoth Forum. Why calling this update 'Shadows over Elensefar'? Yes Elensefar in the Worldmap is in Danger, the orcs are up for something! Right! I created 7 Random missions that can be done for the cityguards of different cities in the Worldmap. Deliver Parcels, Scout Areas, Destroy Orcish Outposts/Watchtowers, Take out random generated Banditcamps and Monsternests and finally destroy the secret superweapon of the orcs! You can now buy 'true' teleport scrolls and use them from your menu. Dwarven Bombs have to be used from the Consumables Menu as well. 0.231 Bugfix repairing a pick and lockpick bug, portalscroll will now work as intended and allows you to teleport back, from where you came. Teleport Scroll light price reduce. 0.24 Added a variety of spells. Each character will now be able to cast at least 6 spells and can transform into one being of great power. Bugs Missions solved, changing maps for encounters, monsternests and banditcamps. Added more items and equipment. Bosses spawn a randomloot when defeated. Details see forum. 0.241 Avoidgiving Objects repaired, Werhare spell added to spellshop as well as repairing graphics and little phonetic-notmothertongue-related mistakes. Randomencounters now work on every terrain. 0.242 Small Bugfix: Repaired Maps within the Banditcamp and Monsternest 0.99 A big jump, but the story and development of Five Fates will finally come to an end: bugfixes,enemy spellcasting,randomgenerated dungeons in 6 different side mission, new powerful enemies, negative stats, new items with the opportunity to use items on allies, two additional endings (bossfight and worldconquer), new equipment with specials and abilites, improved worldmap and encounters 1.00 Bugfixes: enchanted spell concept that will now work with animations and fires last breath events, repaired picturepathes - dwarvish machine, Path to Trader replaced (required Trader to be installed), bandage repaired, enemy will just attack your side with spells 1.01 Bugfixes and Performance Upgrade: Repaired Skillpath of Bowmaid, Repaired Pictures, Reduced Save File Size 1.02 Bugfixes: Portal Animation added, fixed scavenger bug which blocked the airship entrance, world conquer image and text changes, manaconsumption of arrowrain and other massiveeffectspells fixed 1.03 Bugfixes: Randomdungeon macro upgraded, Harmspell1 Spells have been repaired, Added Ford to the Worldmap. 1.04 Bugfix: repaired Detect Hidden spell in the hope of getting rid of save game corruptions, thanks to herlaziness 1.05 Ported to 12.0, small changes to make it work, there might be issues with graphics 1.06 Ported to 14.1, added tutorial and hints, smaller text corrections repaired graphics 1.07 Ported to 14.1, smaller grammar and wording changes, improved portrait graphics and decisions 1.08 various bugfixes, added smaller skilltree option for smaller devices, repaired random dungeons 1.09 port to 1.16, smaller text changes. 1.10 'Dark Ones': various changes and improvements, optimized worldmap and worldconquer scenario 1.11 fixes problems with saved games 1.12 fixed and improved Bossloot 1.13 various fixes and map improvements 1.14 fixes, new units, abilities, characterbased options and portraits 1.14.1 fixes, fix for death elf guardian, added missing animation 1.14.2 bugfix for bad ending, swamp resistance and improved enemy spells |
Five Fates
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Five Fates |
1808911517.25 MiB | 1521 down 8 up |
1677086711Feb 22 2023 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Fall of the Western Roman Empire A large 9p scenario depicting the fall of the Western Roman Empire. |
Fall of the Western Roman Empire
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Fall of the Western Roman Empire |
125390.01 MiB | 474 down 1 up |
1646347362Mar 03 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Extra_Recruits_for_Default This addon provides multiple options that when ticked on, each enables an extra unit type to be recruited in addition to the faction's recruit list. Works for all eras which include the default factions. -Loyalists: Young Ogre, Merman Hunter, Thief -Rebels: Elvish Hunter, Elvish Noble, Elvish Spearman, Merman Fighter - Northerners: Orcish Leader, Orcish Shaman, Wolf Cavalry, Naga Guardian -Knalgans: Dwarvish Rune Adept, Dwarvish Scout, Dwarvish Witness, Thug - Undead: Shambling Thrall, Skeletal Rider, Skeleton Spearman -Dunefolk: Genie By default all options are ON, however feel free to mix and match to your heart's content. from 1.14 |
Extra_Recruits_for_Default
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Extra_Recruits_for_Default |
14495681.38 MiB | 302 down 1 up |
1670657140Dec 10 2022 | ja |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Extra_Advancements_for_Default Extra_Advancements_for_Default from 1.14 |
Extra_Advancements_for_Default
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Extra_Advancements_for_Default |
23380722.23 MiB | 342 down 1 up |
1670657035Dec 10 2022 | ja |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Desert war Operation desert storm and battle of Earth on landen you can play a historic battle in Iraq (desert storm operation) or you can play a battle between the forces of Earth and the forces of the First Natural Galactic Empire. examples of units are: m-1 abrams, m-2 bradley, t-14 armata, t-15 armata ET-ET, ET-ST, ET-MP planes, tank, ifv tags:modern 0.1.5 is version with var east 0.1.11 new campaing 0.1.16 tank destroyers cannon, aatank, anti rocket 0.2.1 add TR-85 and Gepard |
Desert war
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Desert war |
44928684.28 MiB | 721 down 2 up |
1676833616Feb 19 2023 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Extended Armies Era The purpose of this add-on is to extend each faction with units they don't have in the standard eras; for example, dwarves don't have a mage or healer in the standard eras, now they have in these extended eras. Basically, they are the default Wesnoth armies, but with additions, and a very small number of edits, to keep them balanced. Also, in this add-on are additional maps for hours of gaming fun. More information can be found on http://forums.wesnoth.org/viewtopic.php?f=19&t=37358 Ported to 1.14 and 1.16. 1.12 version was also updated and thoroughly debugged before being ported. Available on request. Contact me privately via the Wesnoth BBS. The 4 included scenarios all use this era's units in scripted battles. One of them is a fully scripted survival pitting the new and original Monster Horde faction vs 8 AI opponents attacking from all sides. In another you take on the role of 3 Orc (extended armies era faction) commanders besieged by 6 AI attackers. The other two scenarios also pit you vs the AI survival style as you play the Monster Horde. Nine other maps originally included with the era have been split off into their own add-on called BomSite Maps. They work with any era. |
Extended Armies Era
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Extended Armies Era |
32827243.13 MiB | 932 down 6 up |
1674078287Jan 18 2023 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Evolves Era and Maps While your armies procure fame and glory on the battlefield, watch as new allies rally to your cause. Starting with a peasant army you must evolve your recruit list into something greater. Maps are now independent and can be played with any era. Likewise the Era can be played on any map, not just the included ones. |
Evolves Era and Maps
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Evolves Era and Maps |
122180.01 MiB | 801 down 4 up |
1642393682Jan 17 2022 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Everfell Era Introducing the Everfell and Werewolfpelt factions for MP; heavy emphasis on magic users with split Everfell male/female growth for variety, and a bulk of the melee forces as werewolves. Werewolfpelts are staunch opponents of the Everfell, donning werewolf fur and allied with faeries and wolves. Comes packed with default+Khalifate eras. See changelog and faction unit reference list! For any comments, questions or such, post on the Everfell & Werewolfpelt Faction thread or PM Atreides on the forums. Thanks! As of 3.0.0 now fully balanced (all levels) against the default faction. Every unit has had its cost and XP adjusted. Races have had their traits adjusted. Both the standard as well as heroes era can be considered as balanced as the mainlines and Lonely Era are. If both Everfell and Lonely Era are installed the two can be combined into one era with up to 16 factions. |
Everfell Era
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Everfell Era |
18320091.75 MiB | 1079 down 16 up |
1677622907Feb 28 2023 | de |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Hyperactive Novice Healers Includes two modifications enabled by default. You can choose which to enable or disable. - Hyperactive Healers: Allow healers to heal friendly units whenever they are in a village, they have a regeneration ability or they have already been healed but 35% less effective. - Novice Healers: Will give +1 XP to healers every 5 HP they have healed in a single turn. A cure of poison is +2 XP. But they will need +50% XP to level up. If you want to help with translations, contact me in private or go to https://r.wesnoth.org/p661652 Thank you ! :) |
Hyperactive Novice Healers
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Hyperactive Novice Healers |
66830.01 MiB | 955 down 1 up |
1640113191Dec 21 2021 | cs, fr |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Up the River Bork In the times of my ancestors such as Rualsha and Brubar, the orcs knew greatness and might. After they were defeated by the elves the orcs knew nothing great, only wars and distrust which coursed through the clans. The army of Kalenz, which responded to threats of orcish presence in the north, pressed north and threatened even more chaos amongst the orcs. In this time greatness, found its way to Tirzag. I will tell his story. To provide more detailed feedback feel free to do so here: https://forms.gle/Exb4SUcQhy5KMkAZ7 |
Up the River Bork
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Up the River Bork |
50978074.86 MiB | 386 down 16 up |
1667797982Nov 07 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Eternal Kingdom <big>This the story of a shadow ambitious leader with a good mage who both succeeded to find the Eternal Kingdom and to save countless souls</big> This campaign original author is unknown and it is abandoned from Bfw 1.2 -only 4 scenarios back then-, it is now a part of The Dark Master project, which mean that, if you completed it, you will have an extra hero on one of the scenarios of The Dark Master. Version 0.6.3 1 Dec 2006 to 0.7.2 May 2022 (NORMAL level, 06 scenarios. completed and so far tested) |
Eternal Kingdom
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Eternal Kingdom |
193130.02 MiB | 638 down 4 up |
1655066013Jun 12 2022 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() WesCraft WesCraft - construct buildings, recruit an army, defend your city, lay siege and destroy your enemies, research technologies from the Mediaeval to Gunpowder age, use the Forum to pass on comments in the WesCraft thread or PM Gwledig |
WesCraft
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WesCraft |
560990.05 MiB | 685 down 3 up |
1639437719Dec 13 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Dark Elves:
The Return Lead Varish'na through the caves to find the truth about the Dark Elves. And while you're at it, defeat the Dwarvish scum. Version 0.9.3 13 scenarios- playable Inspired by campaign named 'DarkElves' from BfW 1.9 |
The Dark Elves:
The Return
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The Dark Elves:
The Return |
465950.04 MiB | 515 down 5 up |
1669612889Nov 28 2022 | ru, sv, tr |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() SXCollection Collection of SurvivalXtreme maps. In SurvivalXtreme you don't recruit, but can enhance your leader during the game. You get gold, extra moves and an extra attack for every enemy you kill. Up to five players can play cooperatively against the AI. Many of these maps are balanced for play with characters from the SXC Default Low-Level Era. Some maps require all players to have Ageless Era installed, as the AI will use units from that era even if the players' units are from the default era. This pack also contains some abandoned scenarios in the 'unbalanced' directory, the aim of this is to collect the maps which could be turned back in to playable scenarios. To enable these maps, you need to edit the add-on. If you find bugs, please comment in the forum thread, or pm Octalot. |
SXCollection
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SXCollection |
5931370.57 MiB | 1948 down 2 up |
1637194494Nov 18 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Invasion from the Unknown Long after the Fall, the last forest elves on the Great Continent are forced to abandon their secluded home and forge an unprecedented alliance in hopes of retaliating against the great evil that has befallen Irdya. But even then, they will require more than one ancient power to aid them in their quest... (Intermediate level, 24 scenarios.) Although not strictly required, players are advised to become familiar with the stories, characters, and historical events presented in Descent into Darkness and Under the Burning Suns before playing this campaign. Requires Wesnoth 1.14.3 or later (on 1.14.x), or Wesnoth 1.15.12 or later (on 1.15.x). NOTE: Support for Wesnoth 1.15.x is experimental, and you MUST report all issues in the campaign’s discussion thread. Discussion threads in the Wesnoth.org forums: • Main discussion thread: ‹https://r.wesnoth.org/t43309› • Feedback thread: ‹https://r.wesnoth.org/t43307› |
Invasion from the Unknown
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Invasion from the Unknown |
90527718.63 MiB | 14001 down 3 up |
1636775243Nov 13 2021 | ru, fr |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Era of Second Chances Two new factions as well as extensions to most default factions by fmac81. The Ogre and Outlaw factions are original with some interesting tweaks. The era is complete. --- Original description by fmac81 A conglomeration of Ogres, Outlaw humans, and other units from campaigns that I never finished. Includes custom traits, unique recruitment lists, and largely completed unit animations. EoSC includes an Ogre faction, Outlaw faction, and slightly-modified Undead faction, each available as standalones, or along with default eras. The majority of these units are UMC, but I also borrowed occasional images, effects, or units from a couple other eras. See changelog for more details. --- Ported to 1.14 and 1.16. 1.12 version also updated and thoroughly debugged by me, Atreides. Available on request. |
Era of Second Chances
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Era of Second Chances |
21675022.07 MiB | 550 down 8 up |
1677116810Feb 23 2023 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Era of Magic Era of Magic (EoMa) is considered one of the best UMC add-ons ever created for the Battle for Wesnoth. Being in development since 2007, it contains 8 playable factions with fully animated units (more than 280) and tons of special effects (including stunning 24fps animations). The aim of EoMa is to make the most visually appealing and nice to play UMC era. By playing this add-on you'll see the most outstanding special effects and attack animations ever created for the BfW game as well as lead many unique units with amazing abilities straight into battle! Since 2.0 Era of Magic has come with the Zombies Challenge multiplayer survival scenario. This era is required to play To Lands Unknown campaign (TLU). |
Era of Magic
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Era of Magic |
5779860.55 MiB | 17778 down 42 up |
1679078569Mar 17 2023 | pl, de, ga, hu, it, ja, ru, zh_CN, es |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Age of Lords Level 4 Leaders, Level 1 recruits. -1.16 Beta- |
Age of Lords
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Age of Lords |
91049428.68 MiB | 1130 down 2 up |
1672089174Dec 26 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() The Dark Hordes(Unofficial version) Lead fugitive dark sorcerer Gwiti Ha'atel to mastery of the undead hordes. finished. 15 scenarios, no epilogues |
The Dark Hordes(Unofficial version)
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The Dark Hordes(Unofficial version) |
8100750.77 MiB | 450 down 11 up |
1670416193Dec 07 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Move Units Between Campaigns Have you ever been so fond of a veteran that you felt like taking him from a finished campaign into another campaign? You can do exactly that with this modification enabled. Use with caution. You are responsible for all the game errors and balance issues you cause with this. Irresponsible moving of units may make a campaign ridiculously easy and it may be a cause of various problems. If you use this, don't report any bugs or balance issues because it was most likely caused by inappropriate usage of this tool. Merely having it installed should not cause any issues. If you come to some issues with the action of importing and exporting of units, report it to me. Right click on a unit and select the export unit option to save the unit. Right click on the ground and select the import unit option to add the unit into the campaign. Mainly intended for singleplayer, but should work also in multiplayer. |
Move Units Between Campaigns
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Move Units Between Campaigns |
25890.00 MiB | 315 down 1 up |
1668648090Nov 17 2022 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Era of Legends Age of Heroes, one step higher. An era with higher level units: level four leaders, with level one, two, and three units available for recruit. Not considered balanced. |
Era of Legends
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Era of Legends |
308190.03 MiB | 2865 down 2 up |
1660703935Aug 17 2022 | pl, ru |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() ProWesnothStart(PWS) pro start,you can dl ProWesnothStart-modf(now not have).use AE-ERA WML;Ladder Era LUA |
ProWesnothStart(PWS)
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ProWesnothStart(PWS) |
142210.01 MiB | 27 down 4 up |
1679636268Mar 24 2023 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Era of Horrors Era consisting of six of my personal factions, including custom art, traits, abilities and more. Play as the Neko for a challenging pack hunters game play, Weedlings for cheap but effective swarming tactics, Kolbolts if stealthy hit and run is your game, Icadon if you want strong reliable units at a cost, the Toy Box for versatility and adaptability, or the Lycans for a simple but solid faction with many advancement branches. Please report any problems or suggestions on the Wesnoth forums here: https://forums.wesnoth.org/viewtopic.php?f=19&t=37432 |
Era of Horrors
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Era of Horrors |
20280511.93 MiB | 539 down 2 up |
1649264733Apr 06 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Rally For Roanic Follow Commander Roanic as he aids in thwarting the collapse of a vulnerable nation. Play as loyalists battling mostly orcs and outlaws. This campaign is mostly skirmish type scenarios played on smaller scaled maps. All scenarios are working and playable. 14 scenarios total (11 playable and 3 dialog only). This upload is part of vghetto port project. |
Rally For Roanic
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Rally For Roanic |
8213620.78 MiB | 635 down 2 up |
1642370309Jan 16 2022 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Era of High Sorcery Era of High Sorcery (EoHS) is an era where your leader is a powerful wizard whose spells can alter the nature of the entire battlefield (sometimes literally!). EoHS features: - Three realms of magic, each with more than a dozen unique spells - Pick your recruits from one or more factions - Ability to customize your wizard's appearance, changing their hairstyle and recoloring their robes and equipment – plus several hats you can earn by performing in-game feats - No download required for non-host players: anyone can join or observe an EoHS game |
Era of High Sorcery
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Era of High Sorcery |
2927840.28 MiB | 1617 down 5 up |
1625253313Jul 02 2021 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Era of Four Moons An era with four working factions and four in testing based on the nations of a world created by the author L. Shelby. Art by the same. |
Era of Four Moons
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Era of Four Moons |
20052831.91 MiB | 1129 down 4 up |
1643465443Jan 29 2022 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Era of Empires This map is designed for 6 Player Multiplayer or Singleplayer against AI. 6 Castles for all 6 Races in Wesnoth, additionally the 7th and 8th Player are Beasts located in the very middle of the Map. After downloading this Addon open Multiplayer start a Local-Game or connect to a Server. Then you will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2021 |
Era of Empires
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Era of Empires |
105620.01 MiB | 834 down 6 up |
1640645479Dec 27 2021 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Water Era Hi! My name is franz. I'd like to introduce my add-on. It's a multiplayer era called Water Era. Here's a short story of this era. After ages of great wars and collapse of civilization of Wesnoth, a horrifying cataclysm has came. A huge asteroid has fallen on this land and bring an earthquake. After this a great wave has flooded almost the whole continent. Only few survived and now they must fight for their lifes... This era has 7 factions: Nagas, Mermans, People, Water Elves, Brungar , Pirates and Sea Monsters. |
Water Era
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Water Era |
67709256.46 MiB | 75 down 1 up |
1673767741Jan 15 2023 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
![]() Silent Grave This map is designed for 6 Player Multiplayer co-op and pvp or Singleplayer vs AI. It is recommended not to change any settings regarding gold and +gold. Map size: 43x18 Players: 6 Uh, what's that? Did you hear that? They are crawling out of their graves... After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server. You will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2022 |
Silent Grave
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Silent Grave |
38520.00 MiB | 187 down 2 up |
1664229669Sep 26 2022 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() The Era of Chaos A multiplayer era containing 10 post-fall factions, known from campaigns such as ‘Under the Burning Suns’, ‘Invasion from the Unknown’ and ‘After the Storm’. Ported from 1.12 to 1.16 (1.14 has too many id conflicts with other eras but 1.16 solves that problem). |
The Era of Chaos
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The Era of Chaos |
55839905.33 MiB | 1243 down 8 up |
1677622922Feb 28 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Zombies: Introduction Who said a zombie cannot be a good soldier? In this campaign you will learn how to use zombies effectively. Play on the side of a young peasant with a plague staff who dreams to become a lich! Collect 6 types of zombies from enemies of different races. A campaign with 5 scenarios in length but with 6 different ways to pass it. |
Zombies: Introduction
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Zombies: Introduction |
3120685829.76 MiB | 1720 down 1 up |
1628624159Aug 10 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() UMC Music Book 09 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 09
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UMC Music Book 09 |
3609205834.42 MiB | 646 down 1 up |
1625282482Jul 03 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
![]() Epic music Epic Music: Contains several epic soundtracks, that could be found in the so called Open Bundle. Unforunately the open bundle is no longer available and if you open the old links you are transfered to some strange websites -,-. However the idea was amazing and you can look up this up here: https://www.youtube.com/watch?v=4Cv2SCVoY4g The composer of this soundtracks is HalcyonicFalconX aka Phyrnna. https://music.phyrnna.com/ Twitter: @Phyrnna 1.1 patch for Wesnoth version 1.16. This HQ version has increased quality, but result in a way higher size of the tracks. Thousand kisses :p Your Heindal Twitter: @ur_heindal |
Epic music
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Epic music |
7223073268.88 MiB | 245 down 1 up |
1662247065Sep 03 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
![]() Epical Epical is a Science Fiction / Cyberpunk Campaign in a near future of the real world. The young hacker Dimitri makes a discovery, that will change his life forever. It features two fully animated factions. |
Epical
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Epical |
52779595.03 MiB | 811 down 1 up |
1640258263Dec 23 2021 | de |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
![]() Reign of The Lords The Reign of the Lords is an era where you play as 9 factions of ultimate lords reigning over a division of wesnoth - yet you are not satisfied. Fight as the greatest heroes, villains, and warriors of The Loyal Human army, The Orcish wartribe, The Dwarvish alliance, The Drake Stormfront, The Wizards of the Land, The Dark Legion, The Outcasts, The High Elves, and The Desert Kingdoms. Fight in the most epic of battles where every unit has the power to determine the outcome. This Era includes a MP and SP modification option which when enabled allows ALL THE BASE WESNOTH units to advance to nearly two hundred new 3rd,4th, and 5th level units. Are you up for the challenge of the Lords? (VERSION 9.2.9) - Minor bug fix for Dunefolk faction. (VERSION 9.2.8) - Added Quenoth Elves. If you have any suggestions or ideas please post any comments on the wesnoth forum about the Reign of The Lords era! |
Reign of The Lords
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Reign of The Lords |
1919221418.30 MiB | 6133 down 3 up |
1672006057Dec 25 2022 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
![]() Era of Myths – Mappack Maps designed for the Era of Myths, but they work fine with default, too. Contains the Maps: 2p — Devils Plate 2p — Emperors Garden 2p — Shrine of the Moon 4p — Broken Legacy (a teamgame) 4p — Lunatics Fringe (free for all) |
Era of Myths – Mappack
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Era of Myths – Mappack |
152600.01 MiB | 887 down 1 up |
1635040735Oct 24 2021 | de |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
![]() Isar's Competition Mod For Isar's Competition (part of Blasphemy Survivals). Spend gold on petrified AI units. Based on XP mod. |
Isar's Competition Mod
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Isar's Competition Mod |
24310.00 MiB | 328 down 16 up |
1644490686Feb 10 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |